Glorious Alpha Two Testers!

Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.

Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.

Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.

Similar Game to Ashes of Creation. (sort of)

I know that this game is totally different but i can see similar feature from "Black Desert Online" It will be alot different from this game, but if you guys want check out this game too, it has node systems as well, its a cool MMO, which can be playable on US servers now, if not then its still on the Korean servers. overall cant wait for game to release in the near future.

Comments

  • Excuse me but while both games seems to share some similarities, they're almost the complete opposite when you look at the design philosophies.
  • I have to agree with @Chanelle completely different . I won't say that AoC didn't take some other ideas from previous MMO's and try to make it in their game but as their own.... but the game BDO AOC will be Completely Different I personally wouldnt even compare them together just my thoughts though

    ( That's business taking other idea from other company's to make it even better! )
  • Their philosophies are completely different, BDO is just another MMORPG out to get all the cash it can before it becomes obselete. AOC(no, not age of conan, I'm talking about ashes of creation) is an MMORPG aiming to satisfy the community with what resources it has in hand. the philosophy is shared by pretty much no one, that's what makes ashes of creation unique.
    At the start, it might look similar to other games, AOC will be able to maintain a stable community even after the others fade into oblivion. why? because they actually care about what the player has to say and help you with it, whether it is profitable to them or not.
    a game like BDO will eventually run into a problem which will not be fixed in the interest of cash, and so it will lose players.
  • <blockquote><div class="d4p-bbp-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/similar-game-to-ashes-of-creation-sort-of/#post-30543">Irobot wrote:</a></div>Their philosophies are completely different, BDO is just another MMORPG out to get all the cash it can before it becomes obselete. AOC(no, not age of conan, I’m talking about ashes of creation) is an MMORPG aiming to satisfy the community with what resources it has in hand. the philosophy is shared by pretty much no one, that’s what makes ashes of creation unique.
    At the start, it might look similar to other games, AOC will be able to maintain a stable community even after the others fade into oblivion. why? because they actually care about what the player has to say and help you with it, whether it is profitable to them or not.
    a game like BDO will eventually run into a problem which will not be fixed in the interest of cash, and so it will lose players.

    </blockquote>

    Ah that optimism. BDO didn't start off like how it is now.
  • There are a wealth of MMORPGs out there, and for the many team members that are avid players, as they said, it would be hard to define where their inspiration drew from for any one item as so many MMOs do the same thing.

    Now as for specific example consider the youtube video Camelot Unchained vs Crowfall Comparison by Itsziz.
    Once broken down, the comparison, appears AoC will have comparable best elements.
  • I understand they are completely different, I am just comparing some similarities between the two, I am a big fan of these kinds of MMOs
  • If it turns out that AoC becomes like BDO I would demand my Money back...
  • I have to agree with <strong>Anyone</strong>, I would hate to kick up a fuss, but I dont want to see a drastic change in the way the game marketing is done.
    Though I doubt they would do something as ridiculous as BDO. We all have some underatanding of the cost to make these games and run the servers, so it wouldn't be shocking to see some kind of price increase for membership, down the road, but if they were to start making it pay to win, I think that would be going against the foundation of the game.
  • I doubt that they would have to increase the membership.
    They already have Investors + Kickstarter Money for the Development.
    And then running the Servers + Bug fixes + new Content should be covered with the Subscriptions.
    If you then add cosmetics (and I hope that these are really only cosmetics ) they can make a nice fortune. Just look at BDO: Many people buy all the Dresses although they give nothing differently from there old ones, same with dyes and such stuff.

    And yeah.. I knew that for some people the "Endgame" are Cosmetics.
  • Black Desert has some really interesting mechanics in the housing and trade nodes you build. I played it in closed testing and have done a couple of trial weeks post launch. I think it's a pretty good game, but one that requires nearly singular dedication to accomplish anything of note.

    The design philosophies of Ashes, that I've seen in the streams so far, reminds me much more of Lineage 1. To me, Ashes looks much more like the spiritual and technical evolution of a game like Lineage 1 than some other titles, like ArcheAge, Black Desert, Aion, and Lineage 2, that missed the mark.
  • @Anyone Yeah, as I said, "down the road" they might have to, once players start moving on, though I do think that that will be a way later into the games life.

    And the only reason that BDO makes so much money is because they almost force you to buy their cosmetics. You could claim that no one is forcing players to buy, but yeah, end game is cosmetic for a lot of people and in BDO you look the same as you did at the start, if you dont pay up.
  • <blockquote> AOC no, not age of conan
    </blockquote>

    I just use AoCr shortcut instead. Problem solved. ;)

    _______________________________________________________

    On the subject of BDO, I played it. It's Korean p2w RNG hack fest. Nuff said.
  • You can say that a Mazda Miata and a Ford F150 have "similarities" (and they do), but they're still very very different.
  • One MMORPG to monitor that will be running head to head with Ashes is Chronicles of Elyria.

    This shares a very similar visual and some core ideas but like Ashes has some unique aspects with hope to separate itself from others.

    Good to know what the competition is doing!
  • BDO and Ashes are polar opposites apart from the mere existence of nodes. There are so many concepts that I like in Ashes which have been done differently in BDO and made me feel utterly burned out on that game.

    The market system in Ashes is according to nodes(regional markets) which I love the idea of, where in BDO it's world wide and the prices are controlled by the game making it extremely hard to buy items due to bots which snipe them faster than they can appear on the listing and other players who have a lower ping than you who see it listed earlier and can click on the item faster than you. On top of that there's no direct trade in BDO which given the <em>heavy</em> reliance of RNG in that game for item drops is cancer if you can't be around for the boss timers.

    In Ashes there looks to be dungeons and raid bosses along the way so there's things to do as you level and play, in BDO there's nothing. Just a bunch of mobs for you to grind until you hit a high enough level to kill everyone (approximately a month of full on grinding the same packs at pirates over and over and you might get there). The quests don't really make sense unless you find a lot of the ones off the side (I <em>sill</em> am not 100% sure where the black spirit came from, though after playing for over a year now I have a suspicion).

    I'm sorry mate, these games are just so different they can't be compared. I get it though, you're interested in making your game time in BDO filled with others to fill the world and fun, which is fair enough.
  • Carpal Tunnel / Arthritis Online!

    Tried it, grinded it, soaked hand in ice numerous times a week, left it.

    Look, live action is good for an action first person shooter where you play a few short games and get off but for an MMORPG that you play for hours at a time (for myself, 12 hours straight on the weekends) it just doesn't work.
Sign In or Register to comment.