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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Vendors
In many games the vendor is a source of low level items/content/repairs I hope to see and my idea is to incorporate all vendors to sell Items usable up to level cap. So a source of slightly worse potions then the ones you can create etc and not just food that is of your current level as in WOW. Anyone care to post what they would like to see the traditional vendor change to?
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Comments
World of warcraft Vendors only sold basic grey armor stuff If you want the world to feel alive then make the vendors feel alive!
have items that vendors sell that might not be their the next week!
Though I havent really seen npc vendors as being an issue before, I would like something similar to what <strong>JcTruper</strong> has in mind, but with some minor tweaks to rarity lvl restrictions and so on.
So I cant conceive of it as problematic at the moment.
In the most part everything from untreated ore to the most awesome weapons in game will be obtained from players.
It can work and builds community.
Just a thought:
One thing of interest were Work Order Boards. Players could post items they were looking for and give a price they were willing to pay for stacks of items. Seems to me something like that in towns or villages for those town folks or per nodes, would be interesting.
CylverRayne
I'd also like the vendors to be dynamic, so if they have an abundance of certain items, the price they sell at and the price they buy at drops. This in turn would make players travel further to sell their items.
I'd also like them to buy your items at a decent rate (dependant on market conditions) to many mmo's just have a set "buy price" regardless of the item. For instance if I have a "+5 Sword of Stunning" that sells in the auction house for 100gold I'd like the vendor to offer at least 60-70% of it's true market value.