Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Q what happens when 2 caravans collide ?
we seen the roads there tight so what happens when 2 caravans going different directions collide ? do the guards do a battle royal event ? does the ice cream caravan get defeated ? sorry got hungry there ( powered by Vanilla ice cream forums)
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Caravans are scheduled in advance.
Most likely in a manner that will prevent such a collision.
With only about 10k players per server, I'll wager that most caravans will be Node Quest driven at first. So no telling. As more Nodes develop there will be more and more caravans.
Player driven trade caravans with server pop at 10k? A few a day would be the most I would think depending on how much players can coordinate. We'll see I suppose.
And sorry I could not pillage both
And be one bandit, long I stood
And looked down one as far as I could
To where it drove in the undergrowth
I shall be telling this with a sigh
Somewhere ages and ages hence
Two Caravans collided in a wood, and I-
I took the one less guarded by,
And that has made all the difference.
It would technically mean that the players on both sides would be forced to fight a each other as everyone would enter the static aggro radius and be flagged for combat.