Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Level zones?
Considering I want to do a lot of exploring and adventuring from the 'get-go', I have a couple of questions regarding the level of mobs and/or zones within the game. Are we going to see different zones that are restricted and/or recommended for certain levels/skillcaps? (kinda like WoW), or will there maybe be mobs roaming freely around in the world with all kinds of different levels and difficulties? Do we have any info on how this?
I'd love to know if ill be 'restricted' to certain zones while i'm progressing towards cap. ( Im not worried about dungeons and such, the question is more directed towards the open world)
I'd love to know if ill be 'restricted' to certain zones while i'm progressing towards cap. ( Im not worried about dungeons and such, the question is more directed towards the open world)
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As the level of the node increases, the level of the zone increases and the levels of the mobs along with it.
Maybe it'll be mobs vary from location to location within a zone, so starting level areas will always be low, and a linear leveling path will be offered.
New players will enter through the Gateways and will have level appropriate content.
Cities are not going to be right next to the Gateways.
For all we know, the Gateways can move.
Ashes is a dynamic world, rather than a static one.
It's the level of the nodes that change the levels of the mobs.
Not the level of the characters.
I'll try to remember to look for the dev quote this weekend.
anyways, im sure they have a solution for it. what im most worried about is that i wont be able to explore the world before i reach cap lvl, since the devs pointed out that it might take a month? or two? or even more? to get to cap lvl
If a group of max lev characters started to adventure in a region with low level nodes, they would still have to wait for those nodes to level appropriately.
And that would take weeks and months.
Cities will rise and cities will fall.
Max level shouldn't affect your desire to explore.