Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
guilds/banks
they say they want to make the most robust guild system possible. i just want a bank that works and have a very nice size. alot of games make you use the cash shop to increase the size of your bank(this i dont want to see)
think we can count on them giving us a very well done guild storage system?
think we can count on them giving us a very well done guild storage system?
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Comments
That being said, I am partial to guilds ability to undertake certain activities and/or functions to be limited when starting out. Then to increase these abilities/functions, such as increase bank space, then the guild must achieve certain objectives/milestones/event attendance/influence etc.
1> increase max guild size
2> increase passive guild skills
i am sure in here there will be a increase guild bank as well so if you want more guild/inventory(bank) work for it.
Even have the carpenter + enchanter create magical chest that can store more items.
Personally, I would like to see NPC sells basic storage items, like bags we carry, storage chest for guilds and freehold. Even making a dedicated room for storage at the highest level. Guilds can use their guild points to upgrade their storage too. But anything worth while having would be crafted by players.