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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Professions List
Is there a list of proposed professions (confirmed and ones possibly later on)?
If so, could someone list those?
If so, could someone list those?
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Comments
ARTISAN:
CRAFTING:
Alchemy?
Blacksmithing
Brewing?
Cooking
PROCESSING:
Animal Husbandry?
Farming
GATHERING:
Taming?
https://youtu.be/9h73ABkAnOY
Anything you can think of crafting, players should be able to craft to some extent.
I'm sure that doesn't say much, but you can assume a wide variety of things.
He's mentioned specifically:
Mining
Smelting/Refining
Smithing - Weapons or Armor
Animal Husbandry (not sure if this is an Crafting or Processing)
Animal Taming
Cooking
Farming
I think at some point he also included hints at:
Woodworking
Leatherworking
Skinning
Tailoring
He also alluded to my favorite possibilities of anything to do with the "Added Ships and Exploration" goal such as:
Fishing
Sailing
Ship-making
And a few others around sea-based trade.
I would love a BUNCH of specialty crafting professions such as:
Bladesmithing (Maybe even super-specialized from there in to specific blades
Armorsmithing
Metalsmithing
Gem-cutting
Jeweler (Combines Gems and metals)
Stone Mason/Carver
Enchanting (magic-casting lasses only)
I'm sure there's many others to add to that, but can't think of it at the moment.
I'm mostly just hoping that ship-making is a thing.
I imagine that with the testing phases there will be many possibilities added and removed, either for complexity or interaction.