Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
If the music in Ashes is anything like or better than l2, I'll be in love.
Ragnarok Online is my favorite go to pve game since bosses where actually a challenge and pvp required some level of skill for build and such.
But I played Tera Online, Archeage, WoW, Moonlight Blade, FF14, FF11, ect ect ect or helped on developing and beta testing.
Star wars because it pretty much felt like an updated Ultima online set in the world of star wars. Hands down the coolest idea of resource gathering. Resources spawned with varying stats, so occasionally, for a period of a week or so, an amazing spawn of ore might appear and everyone will start planting extractors. A spawn that good might never occur again.
Eq2 for the community and the amazing time I had with my friends and the people I met in the game. It was nice to go back to a fantasy game with loot. Again after. Swg. Which server did you play on @Rumbleforge?
What server were you on?
We were the bandit Lords of Baubbleshire because all the founding members of made freeport races and did the defection quest to settle in the Baubbleshire as a bunch of "reformed criminals".
That was a really amazing experience. Making the run across the nek forest as a bunch of level 20s.. Haha.
It was like adding the element of story out of your class choices.
But then they gave up on that, and on spirit shards too around the same time I think.
I spent the most time playing Runescape (still do after 15 years) and WoW for many years in a hardcore raiding guild. Tried Lineage 2, Star Wars, Lord of the Rings Online, Aion, Rift, Age of Conan, Tree of Savior, Ragnarok, RF Online, Elder Scrolls Online, Vindictus, Mabinogi, Dungeons and Dragons online, Final Fantasy 14, Guild Wars 1 and 2, Jade Dynasty, MapleStory, Spiral Knights, Tera, Warhammer. That's the list I can come up with.
I always liked Runescape because it's constantly being updated and changing. It never stops evolving and improving, though it has its issues. I also like that I've still been able to mostly play solo and on my own 99% of the time without feeling forced to partake in group content or bossing.
I spent a ton of time in WoW. The scale and things to do was grand. I had a nice route for daily quests, did some merching in the auction house, and enjoyed achievements as well as rep grinds.
The thing I most love about MMO's is being able to play at my own pace and give 30 mins or 10 hours at any point and not be punished. FF14 was the most recent game that felt the most rounded, with a robust system for crafting, a roulette that makes dungeons super accessible even for casual players, and plenty of wealth to accumulate even playing on my own.
I am really hoping that this game, with its potential dynamic elements, takes into account how easy it is for a troll/group of hardcores to outright ruin the game for everyone. So we'll see how that's balanced and if there's a justice system that polices the world in an effective way.
It was, for me, the best well rounded experience that I recieved in any mmo. I loved a ton of things in other mmos, like
hutball and the personal story in SW:ToR.
Tera was simply fun and challenging.
Guild Wars 2 had an amazing world.
The Secret worlds quests are still the single best integration I have witnessed.
and so on, the point I want to make is, every MMO I have played lacked in many sections and shone in just a few.
WoW on the other hand, up until the fall of Arthas on the other hand was the MMO that captured me whole.
The world was amazing, there was so much lore to go around.
While the quests weren't special you travelled around in this vast universe revisiting legendary locations.
The pve as well as pvp was diverse and challenging, making the most out of your abilities.
Dungeons were hard while they were relevant, raiding... man.. raiding <shivers> amazing.
There just wasn't any part of the game I did not like.
It all took a turn for the worse with each year passing imo, but while it lasted, it was my most beloved experience I shared with a circle of people I got to know over time in this fantastic world.
LC - You played as a mortal personification of a Deity and done whatever you wanted.
Rift-Vanilla was amazing, as was WoW-Vanilla.. But we all know that.
Perfect World International was amazing, until they made it heavily pay to win.
So many more I could list, but I would most likely be listing over 100 haha!
As for me, I'd say EQ1 for all the same reasons. I betrayed SOE and went off to WoW after EQ1. In hindsight, I regret not playing EQ2. I was going to make amends with EQ Next but we all know how that turned out
I absolutely love the arthurian cycle and both mythologies from Ireland and Scandinavia, so... Celts! And actual references to Lùg, Merlin, Thor...! Actually being able to waltz into Camelot! Curmudgeons, clurichauns, fomorians as monsters!
http://www.micknroz.com/IOD/default.asp
The forums are still active and a mate still hosts it
This game just has too much of Lineage for me to ignore. The same flag system? castle sieges? count me in
I have been chasing the crack that was DAoC ever since. I thought WAR might be it but the poor game mechanics/design killed it for me. ESO has been the closest since then but still didn't quite have it. Looking at CU for my next "fix" and now...AoC!
@iNDee What server were you?
Asherons Call was my baby Was devastated when it came to a close.
I agree with Wishka - Intrepid Studios stay the path, stay the course. Stay true to your community and this game will be great and your franchise will flourish.
And most of all - let Ashes be the greatest "Shiny" of them all
Moved to WoW on launch as it roughly coincided with the birth of my first kid and I needed something more "casual" (yes wow vanilla I considered a casual mmo compared to the 8hr a day I spent in L2).
Have played other mmos over the years and some of them were great but none of them really drew me in and had me feeling "invested" in the game like L2 and to a degree WoW.
1) No subscription fee is nice, but I pay it on the months I play it as I can afford it. If I couldn't for a month or so, it wouldn't bar me from the game entirely though.
2) Simple enough for casual players to play, complex enough for the elites to enjoy. With only 6 abilities on your bar at a time, it's super easy to play. With 2 ability bars which have separate weapons (or the same if you choose to do so), mechanics like light attack weaving and block animation cancelling, even the elite gamers can enjoy what ESO has to offer.
3) Non-P2W- Now this is still semi-accurate, it is not entirely true anymore. When Zenimax added EXP scrolls to the Crowne store some would argue that the game is now P2W. I'm neutral on this argument because you can also earn them in game.
4) To clarify 3 a little better. For $3 USD, you get 1 scroll that gives you 2 hours of 50% extra EXP. If you were to fish for 1 hour in game, you would probably average 3 perfect roe per hour. 1 perfect roe is equal to 200 minutes (3 hours 20 minutes) of 50% extra exp. You have to choose weather you have more time than money, or more money than time.