Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Destructable Enviroments?
I had noticed in one of the siege trailers that a guard tower was reduced to rubble. I was just trying to confirm if this game is going to have destructible nodes, as in referring to sieges on towns, metropolises? This also brings up the question of limited terraforming. Will mining a certain area cause us to make a deeper and deeper mine? Will chopping down too many trees cause desertification over time. Will trees actually be real in game and once you chop them, it will actually fall and disappear? Can we replant entire forests if the need arises? This question just started out with sieges on nodes and being able to destroy buildings but the more I thought about it as I was typing this the more I realized that this question can expand over a lot of different mechanics in game. The reason why this seems so is because the devs mention how mining to deep can trigger an event. or you will have to reduce a node to rubble etc.
0
Comments