Your thoughts on Mini Games in AoC? Your Thoughts Wanted!
Now, this will most likely not be in game but since the game is still being developed who knows what can happen! With that said, most of you who will read this have played many MMOs so, I would like to know your thoughts on the idea of Mini games with AoC. A simple idea would be a mini game that takes [X] amount of players, puts them into an arena together and the last one standing gets points that they can accumulate over time to get cool cosmetics or items that help with gathering etc... This doesn't have to be PVP orientated, there could be gathering, skilling mini games for you PVE people that can also reward points that you can spend on other unique items or cosmetics. The reason why I used points as currency is because I don't wants RNG slot machine rewards (*Cough WoW Cough*) and with currency you work for the items want. If you guys like the idea hit a like or maybe share a cool Mini Game idea of yours on this post so that maybe the devs can see your idea and draw inspiration from it!
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*Finger crossed
Okay seriously now. We know that we will have parlour games, so I bet we won't see anything more complex than what we can do inside a tavern. So card games? Cup games? I wouldn't mind a mini pet combat game like Pokemon Every tavern could be a gym lol.
It was basically 'tag' with fiery death!
Doesn't mean that there won't be game type events outside though, just that we won't know till we get there.
Hide and seek? Does bounty hunting count as a game?
Target practise, boules/bowling, darts/axe throwing, 3D chess?
I think we might see some really interesting games. like poker and rouletter with AoC twists.
Slots would be so addictive.
What i want to know is if it can be a main facet in a town/metropolis, if it needs to be a specific node (economy makes sense in my mind) although a free hold would be a good income if you were well known on the server.
BIGGER GAMES PLEASE.
GIANT DICE!
Played outdoors with a chess board the size of players and chess pieces 2/3 size..
Player v Player in own instanced menu.
Players movement of pieces is auto animated and passer's in the city by can see the player push the chess piece into play.
Passer's by can see the moves, and the battles.