Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Guild Bounty / Protection Tool
ArchivedUser
Guest
Many of the activities that go on between PvP guilds at war will be facilitated by in-game mechanics such as the declaring war system.
This is fine for PvP guilds but does affect PvE guilds that get unwittingly caught in the system.
Just wondering if guilds that were strictly PvE that might want to seek the protection of a PvP guild that a mechanism is setup in game for it.
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So, rather than a player to player payment X PvP guild can offer services to Y PvE guild at rate by menu in game.
Similar to a bounty system but on a Guild level.
This is fine for PvP guilds but does affect PvE guilds that get unwittingly caught in the system.
Just wondering if guilds that were strictly PvE that might want to seek the protection of a PvP guild that a mechanism is setup in game for it.
.
So, rather than a player to player payment X PvP guild can offer services to Y PvE guild at rate by menu in game.
- Either a hire rate per day, week
- Or a per kill enemy clan payment with cap on number able to be killed
Similar to a bounty system but on a Guild level.
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