Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Small Development Team
Is anyone a bit concerned about how small their development team is? Last I heard they were hiring 2 more developers but still...
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I would just look to the future with hope and if you know any one that can support the game, inform them.
Like @Babe said, "It'll be ok".
And this is why.
They just hired a bunch, more than 2, with plans to bring in up to 30 more staff. The game is still 2 years out, and they already have many of the basic systems established. Plus they've done a ton of work on this game in the short time they've been working on it with the small staff they have now.
Give me small and efficient over huge and lumbering any day. Look at some of the garbage games that AAA studios pump out, it's not a true fact that a big dev team makes a good game.
Whatever that's worth lol.
They need to make all the feasibilities right, then they're gonna draw a timeline for all the things, they have to calculate which part should need more attention. And they need to log and organize every step they do, so for that they need another documentation preparation to analyze the problems and their mistakes etc. etc.
If they currently hire more people, all they can do is sit and drink tea. More people will be added, the more position is required, if possible they should also hire some college/high school students as intern to get their views on the game development because every company needs a young fresh brain. So I guess they need to plan everything first before singing "It's raining employees, Hallelujah, It's raining employees, Amen... "
A million monkeys at a million typewriters for a million years may inevitably recreate Shakespeare but a million code monkeys at a million computers for a million years does not generate elegant code. But the right code monkey in the right place at the right time with the right people around them can produce elegant code.
Have patience. And the proof of the game will come out. With the openness of the team so far, the progress of the game should become evident over time.