Treasure Hunting / Quests linked to Historical Events
It is too easy to follow the steps of others online nowadays by a quick wiki check, youtube video etc.
Just a thought, if to keep some treasure hunts/quests solvable for only a few and/or the collective perhaps dialogue, and hence location/solution/sequencing were procedural linked to a node's historical events, then perhaps the problem solving would require historical, community and/or local knowledge.
Dates, player names from actions, events integrate into the dialogue for the quest
A reward for those that know the game and what goes on,?
Just a thought, if to keep some treasure hunts/quests solvable for only a few and/or the collective perhaps dialogue, and hence location/solution/sequencing were procedural linked to a node's historical events, then perhaps the problem solving would require historical, community and/or local knowledge.
Dates, player names from actions, events integrate into the dialogue for the quest
A reward for those that know the game and what goes on,?
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Comments
It will still happen but I don't see it as being something that I'm going to lose sleep over.
Creating a rare set of infrequent repeatable quests that the story and/or solution are linked to the very players themselves actions was the idea to keep them fresh and challenging.