Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Out of curiosity: guilds, one or more?
I've come to understand that there will be guilds devoted to economy or religion, or any other thing.
From the point of view of the role player, having more than one affiliation may truly break the immersion, though this is an option, I believe, available in some games.
I'm not that much of a RP, so I ask you: would you prefer a system were you can choose more than one guild for your character or would you rather resort to alliances of sort? Or, maybe and more simply, do this with one character and that with another?
I'm thinking about people, say, from Germany, wanting to play with fellow german, in order to communicate easier, maybe in small friendly groups, or people that alternate between hardcore pvp action and unwinding pve without getting on the way of guilds devoted to this or that activity, or willing to roleplay but just on wednesday and so forth... moody players!
My spider senses tell me that you'll be able to choose only one guild at a time, so this is just a curiosity of mine.
From the point of view of the role player, having more than one affiliation may truly break the immersion, though this is an option, I believe, available in some games.
I'm not that much of a RP, so I ask you: would you prefer a system were you can choose more than one guild for your character or would you rather resort to alliances of sort? Or, maybe and more simply, do this with one character and that with another?
I'm thinking about people, say, from Germany, wanting to play with fellow german, in order to communicate easier, maybe in small friendly groups, or people that alternate between hardcore pvp action and unwinding pve without getting on the way of guilds devoted to this or that activity, or willing to roleplay but just on wednesday and so forth... moody players!
My spider senses tell me that you'll be able to choose only one guild at a time, so this is just a curiosity of mine.
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Will your account be locked to your main guild?
I would tend to not go that route, the reason is when you have a non faction based open world game, Intelligence gathering and political intrigue, and espionage are an important factor for gameplay. If i were to account lock guilds I would be removing away a healthy aspect of the game for certain players.
Okay, just saw AutumnWillow post, nevermind xD
Mvahahaha
Yeah. Or start shouting caravan routes and timing.
"we won't have enough guards to guard our shipment so no one says anything to any one okay?"
Iron maiden them much yes?
Much fun will be had, either way. ^.^