Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Hello again. Let's have some fun.
ArchivedUser
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Hey guys! I'm Lilem, and you might've seen me lurking on the forum recently. I learned about the game less than a week ago — I might be living under a rock or something (being in Russia, that's expected lol).
It didn't take much time for me to read through all the information about AoC that's currently available, and boy am I hooked on this game! Sadly, I was a bit too late to the Kickstarter party, but I hear there'll be another round directly on the game's website, so I guess I'm chilling while waiting for that to come.
Long story short: I've been a gamer since I was a kid, playing anything from platformers and fighting games to strategies and RPGs. I've come to love the latter 2 genres the most, and played a lot of games like Heroes of Might and Magic 3 and Neverwinter Nights. I was still in school when WoW came out, and I started playing it around the time the Burning Crusade released. Granted, I didn't raid much till later, but I still have fond memories of these times.
Since then I've spent hundreds of hours playing various games, both multi- and singleplayer ones. I raided in WoW mainly as a healer and occasionally ranged DPS. I also combined my talent of speech and empathy and got a degree in psychology, which I then used to start working in gamedev as a community manager. I've worked for several game companies since, and I find it really interesting to see how the community will come together in such a player-driven game as AoC. Also hey @Yaviey, you're doing good!
I'm super excited for Ashes of Creation and I hope it fleshes out to be as good as the Devs tell us. I also noticed that a lot of you guys have these really nice pictures as your signatures, so I went ahead and made myself one too.
So yeah, hello world! Hope to see you in the AoC world sometime
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@lexmax right back at you
Loved those games. In fact, NWN is where I first came up with my dwarven persona!
Glad to have ye aboard here, @Lilem !
Also I kinda powerleveled to 3 stars, I don't know why it happened so fast honestly.
And yeah, I played all the new King's Bounty games. They're really fun, but the battles get boring after a while
You probably got to level 3 fast because you spoke to quite a few of the forum members and were involved in a number of discussions. It's all good Welcome again.
I preferred the King's Bounty Series to to the HoMM series.
Healer in the Wowcraft, eh? What do you think about the system setup to choose different skill mods to your healing? I know we have little real info on it right now, but it has me stoked for experimentation!!
Ikr?????!?
The only thing that concerns me at the moment is that there's only 1 main healer archetype, as far as I know — the Cleric. We don't know what exactly will this class offer, but I'm used to having several different approaches to healing right at the character creation screen, so I don't know how this will work out. We'll see
Official and belated greetings! Aren't you the lunari neutral one? I believe we've crossed paths Either way, welcome aboard once more!
Well....technically, there will be 8 different archetypes for healing, in the end. It's just the base class that you start with will be bland and vanilla for everyone, until you can get the secondary class. Then it should get interesting!
As for AoC, I heard that the main class will determine most of the features, while secondary class will simply augment them. If this is not the case, then I'm really intrigued!
That's true, secondary class augments skills of primary class. That's how it is said to work, anyway. They might change that down the road.
Either way, it creates new ways for the skills to function. An example they gave is that a Tank/Cleric would be able to cast self-heals, as the cleric secondary changes the way the tank primary skills work.
With that type of mechanic, a basic cleric HoT could turn into a gremlin that runs around and heals the most wounded players in the party if you choose summoner secondary. If you choose mage, perhaps a big heal turns into a ball of healing magic that does splash healing. Those two, sadly, aren't examples Intrepid supplied...just me theory crafting on potential augmentation. Either way, it still illustrates how augmenting skills can create vastly different methods of playing a class.
Also, for Wildstar: If you enjoy raiding or dungeon running at all, you missed out on some of the best parts of the game. Sadly, queue times were a bit long if you rocketed to max level or ended up on a low pop server at first. They eventually combined everything into one PvE server and one PvP server. It's worth dipping back into it if you're bored sometime. I can even get you hooked up with my old guild for help running the bigger stuff and reducing your queue times
I don't think I'll return to Wildstar any time soon, honestly. I tried to love this game, but something's just not there, and this makes me a bit sad. Stormtalon (the first dungeon) and other dungeons I've completed were super fun though, and refreshingly hard to complete.
I put a lot of work into my household in Wildstar though, so feel free to check out my plot if you want to The name's Vieru Soothsayer on Jabbit (EU).
Yeah, WS definitely isn't for everyone. I got burned out on it a bit, myself. When they went f2p, they started concentrating on the cash shop more than game content for a good bit of time.
hehe. I got really into the housing stuff there when I first started. Then I just stopped messing with it. Always saying "I'll spruce it up tomorrow" and never doing it. My guild leader though...oh man....he made some kinda crazy theme park-like fortress with giant trees and carnival rides and constructed an arcade out of random spare parts. Guy's bananas
Hello there! Passing by to a older new to give love to Journey (*’∀’人)♥
...Then they made plots bigger, and I've yet to fill the empty space around the edges.
@Illrathuleon always a pleasure to meet a fellow traveller.(◕‿◕✿)