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Animations

I will cry if in a game world so photorealistic as this, all the characters and animations are all cartoony and flashy. It's a fantasy world, please keep everything that exists in real life as realistic as possible so the whole world doesn't become unbelievable. Look to dragon age origins for animations and the Witcher series for art style and I'll be one happy guy!

Comments

  • ArchivedUserArchivedUser Guest
    edited June 2017
    AndyW85 said:
    I will cry if in a game world so photorealistic as this, all the characters and animations are all cartoony and flashy. It's a fantasy world, please keep everything that exists in real life as realistic as possible so the whole world doesn't become unbelievable. Look to dragon age origins for animations and the Witcher series for art style and I'll be one happy guy!
    I'm confused by this statement and dont feel it's something I agree with.
  • ArchivedUserArchivedUser Guest
    edited June 2017
    AndyW85 said:
    I will cry if in a game world so photorealistic as this, all the characters and animations are all cartoony and flashy. It's a fantasy world, please keep everything that exists in real life as realistic as possible so the whole world doesn't become unbelievable. Look to dragon age origins for animations and the Witcher series for art style and I'll be one happy guy!
    can you provide examples, as I know at least Dragon Age has some things I've disagreed with...
  • ArchivedUserArchivedUser Guest
    edited June 2017
    What I mean is, in a fantasy environment like this, there is magic, mythical creatures, sword fights and a very medieval theme. Magic and myth are clearly not going to be believable because they don't exist, but swords, castles, armour etc... All so exist, so when they are real things, why make them unbelievable by making rediculous sized weapons and armour with flashing lights and stuff all over them. Why when we know how a person fights effectively with a sword, do we need to make them all so over exaggerated spinning and jumping moved and animate them like a cartoon. Doing that just removes any sense of realism and detracts from immersion. Magic is a free for all, it doesn't exist, but with things that do exist it's daft to change it so it is unbelievable.

    In response to the dragon age example, the animations are great in dragon age origins. Only complaint would be they are a little too slow, but they are believable and smooth to look at. The general art style in origins is great too but the Witcher 3 comes out on top.
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