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Combat = martial and ranged/spellcasting
How much do you intrepid studios will prioritize combat animations, mechanics and responsiveness?
For me this is super imprtant and it makes or breaks the game for me. Thoughts?
For me this is super imprtant and it makes or breaks the game for me. Thoughts?
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Having said that, I hope they do not introduce animation canceling in this game.
Perhaps a more detailed critique of the gameplay vids would help us understand your concerns?
I tried, but nope.
So don't think there'll be any worries