Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Classes
Why should we have them ? why don't we use something like in TES or in other RPG open world games where more you use the weapon or armor or magic more you are better in it so at the end everyone will have their own play style even though everyone will have the same stats but we should make it hard to get or even quests to pass an "evolution" of that type of skill or another
0
Comments
I get the the idea of avoiding classes and using skill levels to decide how you want to play and on paper that can work, but I think it works best in solo game play.
when you really look at it for pve and pvp content, there will have to be guidelines for players to follow the holy trinity in combat. So when it's all said and done you really are back to the class system anyways, you're just not called something specific like a mage or rogue.
This adventuring class system will supposedly be very customizable, but it will not be completely unstructured as I assume you are hoping, from your post.
Have faith though, they will deliver a fun product, and if there is a vast outcry against their system, I am certain that they will caiter to their community.
This means you have over 10,000 different ways to build your character to match your exact play style.
I don't want my weapon to define my class choices.
Ah, good times.
Anyway. I *think* this is something along the lines of what IS is planning to offer with Ashes, at least as I understand it.