Glorious Alpha Two Testers!

Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.

Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.

Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.

What kind of Bugs/Issues are Game Breakers!?

The game will have bugs on release, its a given. Now matter how much testing takes place, there will be problems, exploits and issue that will need to be identified, investigated and remedied.
That's entirely fine.

Every community will resonate certain concerns more than others, so perhaps for assisting the developers know what is most important to this community at present we could list our own experiences.

In my own past experience some near game breaker bugs were:
  • Core Quest lines that were broken and could not be completed. Ceasing player progression
  • PvP hacks, ie players shooting through walls, invincibility
  • Invisible group members: players not synced correctly, could talk in group but not every member could see them.
  • Server instability deaths and xp loss.
  • Non-seamless worlds: falling out of the map or behind it. (usually rectifiable by reloading)
  • Disappearing inventory items
There is no reason to identify other games nor developers by name to keep the thread polite and focussed.

What kind of bugs could be game breakers to you?

Comments

  • Chugging hundreds of pots without once needing to pee. Literally unplayable.
  • When a plot character permi-dies and you can't continue the quest and/or game because of it.
  • ArchivedUserArchivedUser Guest
    edited June 2017
    Gold sellers.
    Botters.
    World/region chat.
    Not game breakers but damn near. 
  • When you can't get off your mount. Even when you log off and back on. Economic exploits ingame, either through crafting or trade & PvP hacks not being dealt with, even with video and picture evidence.  
  • Severely broken content, Insanely unstable networking, bad sync issues, ineffective anticheat, your world basically being on fire cause of bad design...

    The general stuff.
  • Crashes that result in extensive rollbacks.
    Bad netcode that can't handle large groups of players in one place.
  • Being flooded with gold sellers starting on day one.  Botters
  • Gold seller chat spam - I hate it :( 
  • The bugs that would upset me at release day are as follows: Multiple crash every few mins so you cant make any progress. Getting stuck on something several times and having to wait till someone gets around to moving you off it. 
  • Constant crashes, Bugs that disallow progress (either through story or dungeons), and Exploits. 
  • I'm the worst kind of bug. I will infest every crack and crevice, bringing a plague on all of your houses  >:)
  • On a serious note...in this MMO, the node system would be a game breaker. If that is not functioning properly, it would be detrimental, as that is essential to the entire game. The economy, mob levels etc...everything is based off of it
  • ArchivedUserArchivedUser Guest
    edited June 2017
    GM's not doing their job.
    And lack of gm's to do the job properly. 
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