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Build vs Buy and Integrate
So this isn't exactly a discussion of game systems but I'm going over the available materials for AoCr the gemeplay videos show some significant polish with respect to models and animations. Considering the size of the team and the aggressive release schedule, is AoCr leaning heavily on a buy and integrate strategy for game assets?
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I know a year and a half sounds like a long time but for a project of this scope that is a very aggressive schedule if they're planning on any significant beta following code complete if their aim is to build assets rather than license / buy assets and integrate them.