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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
What are your opinions on the dark side of MMO's
What are all your opinions on these things (should they be allowed) and what do you propose they do about them? :
-Real World Trading (Items, Accounts, Names, etc)
-Botting (Auto farmers, fighters, level-uppers, market sweepers, spamming)
-Trollers
-World Chat Spammers
-Real World Trading (Items, Accounts, Names, etc)
-Botting (Auto farmers, fighters, level-uppers, market sweepers, spamming)
-Trollers
-World Chat Spammers
0
Comments
-Botting (Auto farmers, fighters, level-uppers, market sweepers, spamming)
Hard to stop the legitimate stuff between friends. But they're engaging a company to develop algorithms to identify when strangers engage in bad actions.
Take a look at this: https://www.reddit.com/r/AshesofCreation/comments/6ejcjn/intrepid_studios_press_release_may_31_2017/
-Trollers
Everyone can be PK'ed.
-World Chat Spammers
Don't have a world chat.
For fraud prevention, including gold selling, boosting, bots etc, IS is using behavioral algorithms from Panopticon labs that will detect and either auto-ban or escalate to mods/GMs for further investigation.
There are algorithms to fight chat abuse too (troll and spam detection), but I'm not sure Panopticon are providing these or if IS are sourcing this tech from somewhere else.
If you play a game you play within the confines of said games rules. I don't mind "bending" rules such as class balance and stuff because that is still a part of the game. But crippling the inherent structure of the game and breaking rules as such is just stupid and ends up slowly dragging the game down with it.
So eventually you destroy what your trying to make money off of etc.
I like the fact of reducing how often people can send messages in the zone chat. Like 2 or 3 in a minute or so of time.
Cant really do so in /w or /p due to people having conversations/developing strategies.
This is just my opinion so if you dont agree that is fine.
I don't know why mmo gaming companies don't use volunteers for this. Its a no-brainer. Volunteers get xp in industry, studios get to reduced costs for eliminating bots and rmt advertising.
As for your point, I say the problem is up for the devs and the community to fix together as no matter who hard the devs try people will still try and break the game. This is why we need to report people like this and help people.
That's part of the fun of a game, I guess? If you never let the dark side stop your enjoyment of the game, the dark side can never win.
TL;DR -- Don't much care one way or the other about "world chat," people will spam whatever chat they think gets the most people. Would like to see some different kinds of chats than just /zone, /party, /guild, etc.
As for the original question? Darkness exists, but it can be fought against. I don't know that it's incumbent upon the company to do more for we, the players, to fight it than to provide us a means of reporting. Whether that's a /report feature, or hitting up a GM, is kinda all the same to me. I report, move on. May take a while, but I'm pretty sure the company's going to act in its own best interests by following up on commonly-reported transgressors.
2: Nothing
3: Nothing
4: Nothing