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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
HC-RP Server (The roleplayer's ultimate dilemma)
ArchivedUser
Guest
Being a guy who grew up playing traditional pen&paper D&D, I am very fond of RP. I do not mean what we have nowdays in MMO's, namely talking nonsense in a tavern, dancing naked or pretending to be drunk. It is simply not my cup of tea. What I mean is instead awesome meaningful stories where your characters risk their neck to perform heroic deeds.
What I am proposing is a RP server with permadeath. To me RP is meaningless when your toon dies and immediately respawns in a camp just around the corner. I lose that sense of immersion (and adrenaline) that makes me enjoy RP so much. On a normal server permadeath would be annoying, even gamebreaking, but in a RP environment it creates endless possibilities for cool missions and stories. Obviously, the server would be completely optional, unique, with standard RP rules of conduct and permadeath. I am in no way suggesting that permadeath should be the normal death penalty for all servers.
As a nice addition to this, I would also like to show off those achievements that have been accomplished on HC mode. Maybe a special frame on the normal achievement would do the trick. I would avoid to create extra achievements for HC mode, as players might feel forced to play on this server in order to get them. Nobody should be forced to play according to rules they do not enjoy.
Thank you for reading and I hope to get some feedback.
What I am proposing is a RP server with permadeath. To me RP is meaningless when your toon dies and immediately respawns in a camp just around the corner. I lose that sense of immersion (and adrenaline) that makes me enjoy RP so much. On a normal server permadeath would be annoying, even gamebreaking, but in a RP environment it creates endless possibilities for cool missions and stories. Obviously, the server would be completely optional, unique, with standard RP rules of conduct and permadeath. I am in no way suggesting that permadeath should be the normal death penalty for all servers.
As a nice addition to this, I would also like to show off those achievements that have been accomplished on HC mode. Maybe a special frame on the normal achievement would do the trick. I would avoid to create extra achievements for HC mode, as players might feel forced to play on this server in order to get them. Nobody should be forced to play according to rules they do not enjoy.
Thank you for reading and I hope to get some feedback.
0
Comments
but interesting
Thank you so much for your feedback.
I wouldn't be worried about dividing the community. There is no mega-server on AoC. Rather we will have multiple servers, each one with its own story to tell. Developers want to create a plurality of situations and a HC-RP server would only add to that.