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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Mounts with functions outside of travel
Looking online I could not find anything regarding this but what is everyone's idea on mounts having functions outside of getting from A to B.
For example a certain mount could have the ability to harvest a specific resources (for professions) faster or get more per source, another may be able to detect enemies while another could cause a fear effect to nearby, weaker mobs.
Would you want abilities like this on mounts? And if so, what other ideas do you have for them to be able to do?
For example a certain mount could have the ability to harvest a specific resources (for professions) faster or get more per source, another may be able to detect enemies while another could cause a fear effect to nearby, weaker mobs.
Would you want abilities like this on mounts? And if so, what other ideas do you have for them to be able to do?
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Comments
In fact, you could separate the system entirely from mounts/pets, and make it a mini upgrade game. One where you can upgrade certain aspects of the mounts for added benefits, or cool effects. So instead of having that War Horse of storage, you could have "Barding of storage" that you could apply to any horse, that way you can keep visual diversity intact.