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Society

I can imagine the lore of Ashes starts off with all the races hating each other and not working together, but then they have to work together in this world to survive. 
Basically any stereotypical MMO with multiple races or factions does. 

I really hope that they lived in harmony prior to the doom and destruction. 

They were originally planning on having each race enter a certain gate BASED ON their race, and once they decided to change that decision and make it so any race can enter any gate it makes me think, "When everybody left the land of 'Ashes' did each race exit through a particular gate?" If that were the case I'd be a little bit disappointed, in game "racism" hasn't been my favorite thing, EVEN THOUGH it does add plot to the lore.

Just like how in GW2 (Guild Wars 2), the Humans and the Char were racist towards each other, I really hope all the races of Ashes are open minded.

I'm also thinking about religion in Ashes, will one religion think that their god is superior to the others?
That'd be interesting to see in game, seeing as how it's impossible to be an atheist in the game because the gods interact with you hands on.

Back to races, how will the races shape the way nodes look? I haven't gotten real clarification on this yet, but if say the majority race in a particular node is dwarven, will the architecture look more dwarven or will it look more "whatever node type it is"?

I'm really hyped to see how things will pan out! 

Comments

  • I think the cool thing about Ashes is that these choices are down to the player - not the Devs ^^ We are the future of Ashes, we are the expedition that came through the gates and we choose how we want to live.
    e.g Will we accept the Tulnar? 

    Will be interesting to see how the non-magic world will work since they've changed how the gate functionality will work - especially if races have sub divided into different cultures xD I need lore for this xD
  • I want a Coalition Army in this game. If anyone has ever played Rifts TTRPG, you'll know what I mean. Basically an anti-magic/anti-fantasy army that sends out inquisitors and bounty hunters to take down those who favor magic/fantasy. Would add an interesting RP element and some very pesky pvp encounters (I'm going magic so this would be anti-me!) 
  • I want a Coalition Army in this game. If anyone has ever played Rifts TTRPG, you'll know what I mean. Basically an anti-magic/anti-fantasy army that sends out inquisitors and bounty hunters to take down those who favor magic/fantasy. Would add an interesting RP element and some very pesky pvp encounters (I'm going magic so this would be anti-me!) 
    Have you played Dragon Age? That sounds a lot like the Templars to me!
  • Czar said:
    I can imagine the lore of Ashes starts off with all the races hating each other and not working together, but then they have to work together in this world to survive. 
    Basically any stereotypical MMO with multiple races or factions does. 
    Sorry, but I don't think Ashes will be even remotely close to a stereotypical MMO. You have to question fundamentally why you would want races to hate each other in the first place. Especially when there are no factions in Ashes and every race is facing a common evil. Sure there will be competition between nodes and guilds, but to make this wonderful game about race hatred is a concept that belongs in history. Both IRL and in game.
  • lexmax said:
    Czar said:
    I can imagine the lore of Ashes starts off with all the races hating each other and not working together, but then they have to work together in this world to survive. 
    Basically any stereotypical MMO with multiple races or factions does. 
    Sorry, but I don't think Ashes will be even remotely close to a stereotypical MMO. You have to question fundamentally why you would want races to hate each other in the first place. Especially when there are no factions in Ashes and every race is facing a common evil. Sure there will be competition between nodes and guilds, but to make this wonderful game about race hatred is a concept that belongs in history. Both IRL and in game.
    I hope you're right! I can't stand that stereotypical racism in a lot of these MMO's... and there's no need to apologize!
  • lexmax said:
    Czar said:
    I can imagine the lore of Ashes starts off with all the races hating each other and not working together, but then they have to work together in this world to survive. 
    Basically any stereotypical MMO with multiple races or factions does. 
    Sorry, but I don't think Ashes will be even remotely close to a stereotypical MMO. You have to question fundamentally why you would want races to hate each other in the first place. Especially when there are no factions in Ashes and every race is facing a common evil. Sure there will be competition between nodes and guilds, but to make this wonderful game about race hatred is a concept that belongs in history. Both IRL and in game.
    Too right you fairy gown wearing twig hugger! ;)
  • ArchivedUserArchivedUser Guest
    edited July 2017
    Twigs are the only thing that let me hug them. :(
  • Czar said:
    I want a Coalition Army in this game. If anyone has ever played Rifts TTRPG, you'll know what I mean. Basically an anti-magic/anti-fantasy army that sends out inquisitors and bounty hunters to take down those who favor magic/fantasy. Would add an interesting RP element and some very pesky pvp encounters (I'm going magic so this would be anti-me!) 
    Have you played Dragon Age? That sounds a lot like the Templars to me!
    Sort of. Only the order was created to help mages control their power and to prevent blood magic. I wouldn't say the Templars were anti magic until all the crazy stuff happened in the game.
  • Architecture will be based on the majority of the race that founds the node.

    The lore won't dictate animosity between the races.
    Animosity will come from however players respond to the conflicts created from clashing node objectives... for the most part.
  • ArchivedUserArchivedUser Guest
    edited July 2017
    @Czar Of course I've played DA but the Templar do use magic. They are addicted to a very raw form of magic channeled through lyrium. :o
  • I want a Coalition Army in this game. If anyone has ever played Rifts TTRPG, you'll know what I mean. Basically an anti-magic/anti-fantasy army that sends out inquisitors and bounty hunters to take down those who favor magic/fantasy. Would add an interesting RP element and some very pesky pvp encounters (I'm going magic so this would be anti-me!) 
    There's no technology in Ashes that could equal magic.
  • @Maquiame I really can't take that seriously. I've straight up destroyed casters with my gladiator in Aion and my Lancer in Tera. No magic. I'm sure people can build an anti-magic society and be quite efficient if they tried.
  • I want a Coalition Army in this game. If anyone has ever played Rifts TTRPG, you'll know what I mean. Basically an anti-magic/anti-fantasy army that sends out inquisitors and bounty hunters to take down those who favor magic/fantasy. Would add an interesting RP element and some very pesky pvp encounters (I'm going magic so this would be anti-me!) 
    No reason why you or someone else can't build this type of army.   
  • ...or die trying.  :p
  • @CylverRayne I'm in Imperium. Just saying I'd like to see it. Not saying I want to be a part of it :tongue:
  • @Maquiame I really can't take that seriously. I've straight up destroyed casters with my gladiator in Aion and my Lancer in Tera. No magic. I'm sure people can build an anti-magic society and be quite efficient if they tried.
    As others have pointed out, Ashes will be unique: its not Aion, its not Tera...

    If you and other like minded individuals/players want to create an anti-magic society node, more power (of the non-magical variaety) to you...

    My rogue is gonna hafta rely on that mage to cast their light spell while I am adventuring, at least when I run out of torches...  n_~
  • Keth said:
    @Maquiame I really can't take that seriously. I've straight up destroyed casters with my gladiator in Aion and my Lancer in Tera. No magic. I'm sure people can build an anti-magic society and be quite efficient if they tried.
    As others have pointed out, Ashes will be unique: its not Aion, its not Tera...

    If you and other like minded individuals/players want to create an anti-magic society node, more power (of the non-magical variaety) to you...

    My rogue is gonna hafta rely on that mage to cast their light spell while I am adventuring, at least when I run out of torches...  n_~
    And I shall rely on your rogue for some stealthy stabby stabby in return :)
  • ArchivedUserArchivedUser Guest
    edited July 2017
    @Keth It was just an idea. Shit man don't crucify me for it.

    and by your logic, you think that warrior classes shouldn't hold a candle to casting classes.
  • @Maquiame I really can't take that seriously. I've straight up destroyed casters with my gladiator in Aion and my Lancer in Tera. No magic. I'm sure people can build an anti-magic society and be quite efficient if they tried.
    I wish you luck. As someone who's a huge fan of Rifts I'd like to see you pulling this off. Realize that the Coalition is also against magic healing of any kinds. That means no magical quick healing potions, no healing spells.


    *salutes

    Here's to hoping your medieval army of Dead Boys doesn't end up as

    Dead 
    Boys

    While you're busy doing this, I'll be busy building Lazlo and Dweomer.
  • ArchivedUserArchivedUser Guest
    edited July 2017
    @Keth It was just an idea. Shit man don't crucify me for it.

    and by your logic, you think that warrior classes shouldn't hold a candle to casting classes.

    I meant no offense, I was just responding.  I don't recall stating or making any case for logic about casting classes outmatching or dominating warrior classes.  On the contrary, I was saying how I will be dependent upon and relying on them to make up for what I will be lacking. I want some degree of balance among classes. I will be playing rogue which is usually considered DPS.  I just don't see playing without magic. That does not inherently mean I think warrior and DPS types should necessarily be weaker.  I AM that damage dealer...

    Sorry for the confusion.  Nor do I mean to imply that casting classes were *only* good for casting light spells...  I just know that at some point I will be overzealous in exploring and not pack enough torches...

    I fail to see what I posted as crucifying you, but I apologize as that was never my intention.

    *wonders if I am perpetuating further misunderstanding...*
  • ArchivedUserArchivedUser Guest
    edited July 2017
    lexmax said:
    Keth said:
    @Maquiame I really can't take that seriously. I've straight up destroyed casters with my gladiator in Aion and my Lancer in Tera. No magic. I'm sure people can build an anti-magic society and be quite efficient if they tried.
    As others have pointed out, Ashes will be unique: its not Aion, its not Tera...

    If you and other like minded individuals/players want to create an anti-magic society node, more power (of the non-magical variaety) to you...

    My rogue is gonna hafta rely on that mage to cast their light spell while I am adventuring, at least when I run out of torches...  n_~
    And I shall rely on your rogue for some stealthy stabby stabby in return :)
    If you need someone assassinated, I'm sure we rogues can form an assassin's guild or something.

    We should start planning that actually. Any other rogues want to perfect the art of murder and escape together? =D 
  • lexmax said:
    Keth said:
    @Maquiame I really can't take that seriously. I've straight up destroyed casters with my gladiator in Aion and my Lancer in Tera. No magic. I'm sure people can build an anti-magic society and be quite efficient if they tried.
    As others have pointed out, Ashes will be unique: its not Aion, its not Tera...

    If you and other like minded individuals/players want to create an anti-magic society node, more power (of the non-magical variaety) to you...

    My rogue is gonna hafta rely on that mage to cast their light spell while I am adventuring, at least when I run out of torches...  n_~
    And I shall rely on your rogue for some stealthy stabby stabby in return :)
    If you need someone assassinated, I'm sure we rogues can form an assassin's guild or something.

    We should start planning that actually. Any other rogues want to perfect the art of murder and escape together? =D 
    Haha! Can't wait to stumble upon a dead noble! Woo!
  • lexmax said:
    Keth said:
    @Maquiame I really can't take that seriously. I've straight up destroyed casters with my gladiator in Aion and my Lancer in Tera. No magic. I'm sure people can build an anti-magic society and be quite efficient if they tried.
    As others have pointed out, Ashes will be unique: its not Aion, its not Tera...

    If you and other like minded individuals/players want to create an anti-magic society node, more power (of the non-magical variaety) to you...

    My rogue is gonna hafta rely on that mage to cast their light spell while I am adventuring, at least when I run out of torches...  n_~
    And I shall rely on your rogue for some stealthy stabby stabby in return :)
    If you need someone assassinated, I'm sure we rogues can form an assassin's guild or something.

    We should start planning that actually. Any other rogues want to perfect the art of murder and escape together? =D
  • lexmax said:
    Keth said:
    @Maquiame I really can't take that seriously. I've straight up destroyed casters with my gladiator in Aion and my Lancer in Tera. No magic. I'm sure people can build an anti-magic society and be quite efficient if they tried.
    As others have pointed out, Ashes will be unique: its not Aion, its not Tera...

    If you and other like minded individuals/players want to create an anti-magic society node, more power (of the non-magical variaety) to you...

    My rogue is gonna hafta rely on that mage to cast their light spell while I am adventuring, at least when I run out of torches...  n_~
    And I shall rely on your rogue for some stealthy stabby stabby in return :)
    If you need someone assassinated, I'm sure we rogues can form an assassin's guild or something.

    We should start planning that actually. Any other rogues want to perfect the art of murder and escape together? =D
  • Is a water/ocean based node called a "Sea-ciety"?
  • Czar said:

    If you need someone assassinated, I'm sure we rogues can form an assassin's guild or something.

    We should start planning that actually. Any other rogues want to perfect the art of murder and escape together? =D 
    Haha! Can't wait to stumble upon a dead noble! Woo!
    Look out for the Scarlet Pimpernel!
  • Czar said:

    If you need someone assassinated, I'm sure we rogues can form an assassin's guild or something.

    We should start planning that actually. Any other rogues want to perfect the art of murder and escape together? =D 
    Haha! Can't wait to stumble upon a dead noble! Woo!
    Look out for the Scarlet Pimpernel!
  • Czar said:

    If you need someone assassinated, I'm sure we rogues can form an assassin's guild or something.

    We should start planning that actually. Any other rogues want to perfect the art of murder and escape together? =D 
    Haha! Can't wait to stumble upon a dead noble! Woo!
    Look out for the Scarlet Pimpernel!
  • Let's just have perma death with dry looting and see how it goes?
  • Sarill said:
    Czar said:

    If you need someone assassinated, I'm sure we rogues can form an assassin's guild or something.

    We should start planning that actually. Any other rogues want to perfect the art of murder and escape together? =D 
    Haha! Can't wait to stumble upon a dead noble! Woo!
    Look out for the Scarlet Pimpernel!
    Did someone say assassin? That's not my main focus, but I certainly won't say no to... disposing of a curious onlooker or dangerous foe.
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