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Open lock spell

Will there be spells for every day use like create food and water, open locks, breath water, etc?

Comments

  • Open locks might be the utility spell for rogues as for the other, I'm not sure but I don't think so.
  • Open Lock for rouges, and maybe breath underwater so you can get to a different part of water dungeon. But for create food you will probably need to do cooking, and you can only extract water.
  • I hope there will be at least some utility spells because they can make some classes feel more useful and unique.
  • Difficult to say at the moment but I have not heard of any spells like these in the game
  • Each class will have at least one utility skill. Depending on content they may be essential to your run. The mages detect magic as an example for one.
  • These would be good questions to ask during the next Q&A. The KS reached the underwater expanded areas & underwater mount skins, so IS has likely had discussions about this.

    Truly idk, but if IS is building Ashes to encourage groups and focus on something gained = something lost Open Lock might be a skill/spell only Rogues have access to. So I don't know if all Mage/X will have access to an Open Lock type skill/spell but I can see Mage/Rogue having that access.

    The same, imo, likely applies to Create Food/Water where there will be a risk/reward associated with finding your own dinner. Although maybe Healer/X will have access just to help them keep their comrades up and running.

    It would seem a requirement to me to grant spell casters access to Breathe Underwater. Mostly because I feel like they have put some emphasis on their underwater areas. With this I agree with @lexmax where items/potions/food/skills/etc. would be needed for non-spell casting classes.
  • lexmax said:
    Some get this man a drink! He's always on the ball.
  • ArchivedUserArchivedUser Guest
    edited July 2017
    Instead of picking a lock, perhaps you can just wear a bit more attractive clothing and knock on the door. You never know. ;)
  • There could be a risk/reward with open lock spells.  If you pick the lock, you may or may not get it open, so you try again(may break a lock pick).  With the spell it also might have a small chance to fail, depending on how hard the lock is or the skill of the mage, and if you fail, there is a chance the chest explodes, breaking some of the items or the mage might be hurt/stunned for a few seconds.
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