Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

Please Please Please

Please for the  love of god  never ever  think about  adding flying in your game i played alot of MMOs and oh boy....... whenever they adding  flying in thier world somehow the world become more less intresting and boring to a point.... well look at me now typing in forums  of a game that can bring me what i lost in my lasts mmos  that i did puts time and effort to them.

so please never consider it xD

Comments

  • They have stated multiple times that they agree that flying should only be something that is extremely limited and has a purpose. As of right now flying will be limited to the mayor/leaders of metropolis nodes (so max 5 after a several month effort) and guild leader castle owners(think max 3?) (and they lose access to the flying mount after losing control of that castle). Other mounts you see in the concept art with wings will "hover" and will not be able to jump over obstacles more than a horse would, but you may see a limited "glide" mechanic on those.
  • Yeah. I liked gliding in gw2. Gliding is cool. But flying always kills the purpose of walking ever again.
  • ArchivedUserArchivedUser Guest
    edited July 2017
    @UnknownSystemError pretty much summed everything up.
    Intrepid want travel to have meaning and impact.
    They cant do that if you can bypass all of it on a whim and the click of a button.
    There is no instant travel either.
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