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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Will the mages, be able to use skills like telekinesis? [Suggestions Perhaps]
I've just recently played Dark and Light sandbox MMO, and I was quite surprised that with UE4, mages could really use quite powerful skills - speaking specifically for the Hailstorm in that game and the Telekinesis skill... so I wondered will there be something like that in here? If not could be considered as suggestion? I couldn't find suggestion subforum.
What does the telekinesis looks like - The player is capable to target an object in the world (for example, rock, large stone, even trees) and then lift it up in the air, the whole object (I saw some of the stones on your previous livestream 18.07.2017? Where you created the Metropolis Arena - Well speaking for such object.) And then throw it against a target in the world which does considerable amount of damage...
And for hailstorm - The mage targets certain area in front of him, or around of him, on considerable range (So he doesn't take the effect and the damage from that storm himself/herself) and makes a shift in the sky, which force snowflakes to start falling increasing with time and becoming a real blizzard... the skill continues until the caster mana runs out... or until the caster himself/herself cancel it.
I think that those two skills are quite amazing and they are all done on UE4, just like your game... and I was thinking perhaps those could be cool skills for Ashes of Creation... So I would like it, if you take it under consideration. I am sure you can add your own twists and improvements to such skills.
What does the telekinesis looks like - The player is capable to target an object in the world (for example, rock, large stone, even trees) and then lift it up in the air, the whole object (I saw some of the stones on your previous livestream 18.07.2017? Where you created the Metropolis Arena - Well speaking for such object.) And then throw it against a target in the world which does considerable amount of damage...
And for hailstorm - The mage targets certain area in front of him, or around of him, on considerable range (So he doesn't take the effect and the damage from that storm himself/herself) and makes a shift in the sky, which force snowflakes to start falling increasing with time and becoming a real blizzard... the skill continues until the caster mana runs out... or until the caster himself/herself cancel it.
I think that those two skills are quite amazing and they are all done on UE4, just like your game... and I was thinking perhaps those could be cool skills for Ashes of Creation... So I would like it, if you take it under consideration. I am sure you can add your own twists and improvements to such skills.
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Comments
Being able to move things like that would be cool as a mage... problem is how to balance it