Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Motivation
I'm trying to wrap my head around the growing areas in the game. I understand there can only be 5 metropolis areas. What is stopping every player from existing in these areas as a main base? I mean, why should I leave my great metropolis and go try to make another area bigger if I am happy with the world as is? Wouldn't every player want the bonuses of the existing, fully developed areas? Why would I give up a rich area to go build up another area, especially if that means the great area I already have a castle in, would be threatened?
I hope I am being clear.
Thank you!
I hope I am being clear.
Thank you!
0
Comments
I think there are a bunch of reasons. Just to start naming a few....
What if your "rich" area has a high tax rate? What if the person running the city is using it for individual gain instead of the community's growth? What if you want a chance to create something? What if the city leader isn't doing anything at all?
What if a dragon is awoken by that city and it destroys the city?
Also your community might decide to help another big group siege a community in order to build up a new node to entice new boss fights or open new dungeons. Nothing is static in an ever changing world.
To clarify, that comment was in no way intended to be sexual or sexist in nature. I am referring to the adventure of sharing life with an awesome woman. Always an adventure.
I always thought that life was the adventure and it becomes a whole lot more meaningful when you have someone to share it with
This will be the kernel of meaningful PvP in the game. There will be a large group of players who want to keep a particular Metropolis. There will be a large group of players who want to destroy said Metropolis so they can build a different one that they can control.
We don't need no water let the ************ burn,
Burn ************, burn.
Another nice thing I look forward to with nodes is that even though you might be happy with the way the world is - someone else might not be and thus the spiral downward progression of your node ^^
If you love it you gotta work hard to maintain it - maybe get a promotion and work up to become a member of the government and work some relationships with neighboring nodes!
I'm really excited to see what the community can do with node relationships xD
I can make alot more why you want to destroy one.
I don't know about more meaningful. Perhaps more enjoyable if it's a good person.
Gaming is life.