Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Guild Perks idea's
Hello there just somethings to consider:
-Guild Hall (House, Castle etc)
-Buff that gives abilities like increase in loot drop, or increase armor, attack, hp, mana etc,
-Rankings that the guild master can arrange weather the type of rank can promote a lower rank, invite other people or even kick other people.
-Lvl of guild that determines the capability of the guild to do more advance perks
-Customizable logos and banners, but it can only be made using a design feature in the game, out side pictures that came from the net are not allowed.
i know some of the things here are basically the common things, but it has some little things to it.
-Guild Hall (House, Castle etc)
-Buff that gives abilities like increase in loot drop, or increase armor, attack, hp, mana etc,
-Rankings that the guild master can arrange weather the type of rank can promote a lower rank, invite other people or even kick other people.
-Lvl of guild that determines the capability of the guild to do more advance perks
-Customizable logos and banners, but it can only be made using a design feature in the game, out side pictures that came from the net are not allowed.
i know some of the things here are basically the common things, but it has some little things to it.
0
Comments
-Guild Hall (House, Castle etc)
-Buff that gives abilities like increase in loot drop, or increase armor, attack, hp, mana etc,
-Rankings that the guild master can arrange weather the type of rank can promote a lower rank, invite other people or even kick other people.
-Lvl of guild that determines the capability of the guild to do more advance perks
-Customizable logos and banners, but it can only be made using a design feature in the game, out side pictures that came from the net are not allowed.
But yeah guilds are going in a good direction and although we got lots to find out we know it s going to be detailed xD
Guild specific utility (non-combat) skills are welcome.
Like the abilities you would gain for joining any guild type.
Guild accommodation and clothing cosmetics are also welcome.
Guild hall only functions are also welcome where they do not counter game-play.
As soon as you empower groups that already have a numbers advantage, you screwed the pooch.