Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Outlaw/Bandit guild potential
Hi I've been keeping an eye on AoC since it was announced and been watching streams every once in a while, trying not to get too hyped but failing, my main initial idea when they discussed the basic concept of making bases for guilds and such was a bandit guild that was orientated around raiding caravans, boats and other bases, I'm currently not too informed but I'd like to talk about the possibility as in whether or not it is viable long term to have a guild dedicated to playing outside the law of the land essentially and just wanted to see what others in the community think about this idea and anything that may cause problems with this I would appreciate being pointed out so I could work around them or plan accordingly, thanks.
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Aslong as you focus on instances like caravan raiding or rallying up other bandit guilds to maybe start a siege on a node you'll be encouraging healthy PvP and creating some really exciting and fun events ^^
As for names I'm not so good at xD
Bandit guild.. problem solved.. do the same-thing every day bandits will be there to help you with that haul . Adapt like a human and bandits will be hard pressed to even find you much less take your goods.
So i would say bandit guild will be an essential part of keeping the game fun for human crafters and bounty hunter guilds.