Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Camp to Village Construction Transition
ArchivedUser
Guest
I am wondering on how a camp will develop into a village (or any other node level up). I know that is kind of vague, so let me elaborate. As soon as we level a node from level 2 to level 3, will the camp immediately turn into a village? Like, will the buildings and streets just appear like magic? Or will the village be built up over the course of gaining exp for the node? I am just imagining being in a small camp when the node levels and all of a sudden buildings just appear all around me or I will be like "wtf" because I am trapped in a building when I was just standing beside a tent a second ago lol.
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Comments
How that level up will be implemented in practise is a really good question. It would be really cool if the progression could be seen piece by piece. These pieces does not need to be brick by brick, but maybe one building at time or something like that.
But yeah i am also very interested know how this leveling up will happen in practise.
Never even thought about it TBH.
Oh yeah its not just towns, its the whole node thing. And what about seasons..? *thinking*
These safe spots could be predefined for every node level, and spread around the streets.
Village lvl 2 0%. 3 Buildings, few npc, (meaby 4) Shop.
Village lvl 2 50% 3 Buildings, 2 more npc. 2 Shops.
Village lvl 2 100% -> lvl 3 0% make place for new's buildings. buldings under construction. new npc's arraive (10). Market under construction.
And after few days we have lvl 3 0% exp
Of course with lvl this noumbers increase. But this is my point of view. Because I don't think building and npc will magically appear, because, they gather 3m dollars on kickstarter so for sure they will put almost a whole work in node system.