Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Land holding
ArchivedUser
Guest
Interesting The game mechanic will allow player to build not only his own house but a town ( becouze other town is destructible ), when another players will build their houses and masterworks on ur lands in search of protection, joint growth and benefit It's will be interesting to see the wars and communicate between these structures
0
Comments
The land where you would plot was always taken by other players and you didn't had space to build anywhere, also if you wanted to take a territory for yourself, either you had to invest lots of game money and time, either you could have bought it with real moneys, so it created a major advantage for the p2w guys, resulting in a lot of dissatisfaction among the players, because maybe I wasted 1 month trying to have a land only for myself, then another guy with, exemple, 30 euros, could buy the land instantly, stealing my place.
There are a lot of pros for this mechanic, but only if the developers manage to control it and balance it, because if not,it will be a complete disaster, not only for the players, but even for the game itself.
But, always hope for the best! Thumbs up for this game
you or any particular member of the guild will be able to give personal permits for construction to other players,
this will attract players to your land, because the land is expensive, but here you can already begin to build under the auspices of the guild,
so the owner of the land will tax the housing, shops and workshops, earning on it.
Ultima Online when I tried it in 2001, was like that. I roamed around lots of places trying to find a spot, and animals to tame. It was kinda weird to see an ice island with houses in every possible spots with barely a place to walk between them. There wasn't even a small spot to place the smallest house because of trees or rocks or other stuff. And this was before instanced housing existed.
I hope there is enough room for freeholds to not look too crowded on the landscape.