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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
ShopKeeper NPCs Strike Back
ArchivedUser
Guest
If Neutral NPCs can be a attacked ( NPCs such as Vendors, Quests-givers, etc .. )
A Suggestive A.I. idea,
If a Shopkeeper is attacked by a Player, the Shopkeeper will respond through a series of " Warnings " - all being " Binding-Spells " ( abilities that Ensnare/ Prevent something )
btw, hoping that NPC ShopKeepers won't die quickly - it'll actually be " near-equivalent " to NPC Guardsman.
Just a suggestion xD. What do you think ?
A Suggestive A.I. idea,
If a Shopkeeper is attacked by a Player, the Shopkeeper will respond through a series of " Warnings " - all being " Binding-Spells " ( abilities that Ensnare/ Prevent something )
- Gust of Wind, to Blow back the Attacker at a considerably-long-distance
- Electric Paralysis, to prevent the Attacker from moving
- Frost of Blistering Cold, to prevent movement & casting
- Flameguard, a " Pulse " of Flames ; eminating a ... " hypnotic-like Ember/ Flame in the Form of a Barrier "
- Gaia's Protection, Vines with Sharp-leaves appearing from the ... " Magical-Abyss " will ensnare & cut the Attacker ; a series of cuts with enough force to push the Player Back gradually
btw, hoping that NPC ShopKeepers won't die quickly - it'll actually be " near-equivalent " to NPC Guardsman.
Just a suggestion xD. What do you think ?
0
Comments
I like engaging NPCs.
In the same vein of suggestions:
-tug
Even selling you fake goods.