Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
ShopKeeper NPCs Strike Back
ArchivedUser
Guest
If Neutral NPCs can be a attacked ( NPCs such as Vendors, Quests-givers, etc .. )
A Suggestive A.I. idea,
If a Shopkeeper is attacked by a Player, the Shopkeeper will respond through a series of " Warnings " - all being " Binding-Spells " ( abilities that Ensnare/ Prevent something )
btw, hoping that NPC ShopKeepers won't die quickly - it'll actually be " near-equivalent " to NPC Guardsman.
Just a suggestion xD. What do you think ?
A Suggestive A.I. idea,
If a Shopkeeper is attacked by a Player, the Shopkeeper will respond through a series of " Warnings " - all being " Binding-Spells " ( abilities that Ensnare/ Prevent something )
- Gust of Wind, to Blow back the Attacker at a considerably-long-distance
- Electric Paralysis, to prevent the Attacker from moving
- Frost of Blistering Cold, to prevent movement & casting
- Flameguard, a " Pulse " of Flames ; eminating a ... " hypnotic-like Ember/ Flame in the Form of a Barrier "
- Gaia's Protection, Vines with Sharp-leaves appearing from the ... " Magical-Abyss " will ensnare & cut the Attacker ; a series of cuts with enough force to push the Player Back gradually
btw, hoping that NPC ShopKeepers won't die quickly - it'll actually be " near-equivalent " to NPC Guardsman.
Just a suggestion xD. What do you think ?
0
Comments
I like engaging NPCs.
In the same vein of suggestions:
-tug
Even selling you fake goods.