Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
How Important are graphics to you?
ArchivedUser
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Hello Everyone,
Just curious how the community as of right now feels about graphics in video games. This came up for me as I recently saw just how much Blizz was able to push their engine since the vanilla days. Personally, I need game play to be the main focus and then I need the graphics to be at least up date. If the developer is going for a stylized look, like wild star, then I am OK with that as well and it does not prevent me from being immersed in the game.
Just curious how the community as of right now feels about graphics in video games. This came up for me as I recently saw just how much Blizz was able to push their engine since the vanilla days. Personally, I need game play to be the main focus and then I need the graphics to be at least up date. If the developer is going for a stylized look, like wild star, then I am OK with that as well and it does not prevent me from being immersed in the game.
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Other than that, new game's will have a hard time grabbing my attention without great graphics.
If a game aims for high graphics (like Ashes) they need to ensure that they deliver, so far it's really promising. I also believe that games that promise high graphics need to ensure they are always high graphics by frequently keeping them up to date.
No point promising high graphics then watching it age just as quick to be pushed aside by another game ^^
Finally I do prefer combat to graphics - but I also like not being disappointed aha ^^
For years i have played the game Tibia what does not have the best of grafics as the game is from the 90's but the contend in the game itself is quite extensive.
On the other side i have also played Black Desert for a while, and altough you have plenty to do and the grafics are great. The game has a big down side of having a lot of pop up scenery that in my opinion makes the imergion into the game quite difficult.
So for me having great grafics for games is quite important for the newer released games. But if the grafics don't work well, it is better to take a bit less.
Graphics can be tweaked by downscaling, shaders, better textures and other effects, but if the gameplay is bad, even the best looking game won't last for long.
Other than that I can only add it should feel natural. Once you decide on a style it should be coherent throughout the game. In simple examples, if you want a realistic feeling world you shouldn't throw cartoon splash bombs of colours in my face.
In that regard I like the direction that Ashes is showing. Makes the fantastic feel as it belongs where it is.
But I'd not expect Assassin Creed with low graphics for example, aside from gameplay the graphics what hook me up to that game. Gameplay is great, but wouldn't keep me up for so long. I don't play Prototype 1 because the graphics are really bad for me and the gameplay is bad. So there isnothing making up for it. For me Ashes of Creation should have good graphics with good gameplay. If they make a tremendous mind blowing never ending fun game experience, I'd omit the graphics. But since I don't think Intrepid has enough time to develop such best of the best, godlike game in 3-4 years, the graphics are also important. But of course, If I don't rebuild my computer, I'm gonna play with the lowest settings.
So I guess my real answer is, as long as it looks good I'm willing to sacrifice bleeding edge graphics for solid gameplay (and FPS).
http://www.pcgamer.com/how-many-frames-per-second-can-the-human-eye-really-see/
Specially for massive PvP (sieges, guild wars). I want graphics that look nice, but I still wanna have smooth game play in 100 vs 100 fight (or more).
So:
- I do want nice looking environment that can pull me into the game
- I do NOT want korean style super flashy spell effects. The less flashy spells are the better.
Flashy spell effects only work ok in solo mode. When massive PvP occurs and you have this flashy spells everywhere, it not only looks horrible but it becomes unplayable due to severe FPS drop.
So please with sugar on top, give us very mild and moderate spell effects, or at least let us adjust how much "flashyness" we want in options, and let that "flashyness" not be adjustable only for us but for how we see other players spells as well.
The quality of the graphics are less important, but it doesn't hurt to look pretty
If the game just looks like a flaming turd pile though, it impacts how much I enjoy it.
Being in pre-pre-Alpha, I'm glad we wont see this in the full release.
But Intrepid are using UE4, that's pretty enough for me.
Thats one of the huge + points atm for this game IMO, its more western and I like that alot.