Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Armor affecting movement
So we know that we got freedom on weapons. Its save to assume that we will have freedom on armor as well. What are your thoughts on, for example, heavy armor reducing movement speed? Immersion would increase, but there would of course be downsides: people unequipping armor infront of a speed reliant trap for example.
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Comments
Which would ruin the overall immersion a bit (imho).
Atleast if light armor makes you faster, i would go a high ranged mobile class with light armor and no one can get to me then in a 1vs1. You get stuff like that.
Since there is not fast travel, heavy armor classes would be in huge disadvantage over light armor classes.
Even if mounts neutralized this, this disadvantage would still exist while leveling, while people still don't own a mount.
Leveling as a heavy armor class would be very annoying chore.