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In Game Dungeon Ideas

I'm sure most of these ideas have been stated before but I joined not to long ago and haven't found so here we go! How long will dungeons take? I'm sure this has been stated and I think I have seen that there will be different tier ones. I am hoping for shorter ones in addition to very extensive, puzzle filled, long dungeons that don't get overly repetitive. Me being an addict to most games would love to see dungeons that take an hour and a half or two hours to complete. I doubt this would happen because some people wouldn't be able to do them because of the length. I hope that a few dungeons would take most of a guild participating to complete(still looking for a guild btw lol) because it would cause guilds to form better synergy with one another. Also, if there is a boss at the end of a dungeon would there be a timer to when it respawns? I would assume multiple guilds wouldn't be in the dungeon at the same time and a guild having a timer till they can fight a boss again might allow for guilds to take turns in a dungeon. Maybe?
Like I said this has probably been covered before but I would like to hear your opinions on it.

Tasamuel

Comments

  • There will be some instanced dungeons in Ashes of Creation but I think mob camping will be actively avoided by the devs. The world is supposed to be dynamic therefore there'll be new opportunities at different times. I'm pretty sure we'll see open world dungeons also where PvE and PvP will come together and small group or solo people will be able to join in on the fun. There are quite a few dots that need joining but that info will come. Here's an example of a dungeon in Ashes. https://www.youtube.com/watch?v=lcJZRgWENto 

  • Cool! I will go watch that video now
  • Tasamuel said:
    I'm sure most of these ideas have been stated before but I joined not to long ago and haven't found so here we go! How long will dungeons take? I'm sure this has been stated and I think I have seen that there will be different tier ones. I am hoping for shorter ones in addition to very extensive, puzzle filled, long dungeons that don't get overly repetitive. Me being an addict to most games would love to see dungeons that take an hour and a half or two hours to complete. I doubt this would happen because some people wouldn't be able to do them because of the length. I hope that a few dungeons would take most of a guild participating to complete(still looking for a guild btw lol) because it would cause guilds to form better synergy with one another. Also, if there is a boss at the end of a dungeon would there be a timer to when it respawns? I would assume multiple guilds wouldn't be in the dungeon at the same time and a guild having a timer till they can fight a boss again might allow for guilds to take turns in a dungeon. Maybe?
    Like I said this has probably been covered before but I would like to hear your opinions on it.

    Tasamuel
    I am worryd about the open world dungeon with that random dungeon spawn or how that will work.

    If you are looking for a PVP/x guild in the EU. Hit me up.
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