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theory: item degradation/breaking

There needs to be a real solid gold sink as long as gold is flowing into the world via monster kills or quest givers for a realistic economy.  I believe that gold sink will be gear maintenance as it is the easiest thing to control.  Has anyone heard or seen any evidence of this? I imagine it will be purchase only components for the repair skills, but I guess it could be apartment rentals or a sales tax.  Either way, gear breaking/repair seems the most likely to me, thoughts?

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