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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Arena PvP
ArchivedUser
Guest
I got really excited when I saw there was going to be an Arena-system
(That excitement quickly dwindled away when I noticed it was like Domination)
When I'm in an Arena Battle (PvP)
I don't want to be attacking a Stationary-Wall...
*I want to be trying to Kill my Opponent in a Fight to the Death.*
[1-Life, 1-Match/Spawn, Ranking System]
(That excitement quickly dwindled away when I noticed it was like Domination)
When I'm in an Arena Battle (PvP)
I don't want to be attacking a Stationary-Wall...
*I want to be trying to Kill my Opponent in a Fight to the Death.*
[1-Life, 1-Match/Spawn, Ranking System]
1
Comments
What worries me more is a system with too many game modes, and too many bracket sizes (1v1,2v2,3v3,5v5,8v8,20v20) to ever be balanced. We're early enough that we can do a lot testing see what works, and what doesn't. I just advise in the end we settle on 1 or 2 good solutions, and not try to appease everyone.
Either disable mounts in arenas or set movement speeds for all mounts to the same speed.
I saw that the arenas are quite spaceous, so people with faster mounts will have the ability to move to points faster and take them. Arenas should be about fighting, not horse racing.
U will always have Meta picks for certain game modes.
I.e Range Classes are often stronger in Battlegrounds and Mass fights but bad in Arena and for Melees its the other way arround ( good in Arena and bad in Battlegrounds)
If u play Range Class in Arena the Game might be unbalanced but overall its still balanced
NO!!! Save attacking Walls for Sieges, Save Re-spawns for Battlegrounds...,
(You'll have plenty of time to attack Walls in World PvP while storming a Metropolis)
Arena should be-
Ranked ~ "PvP" ~ Skill-oriented
(PvE) Player vs Environment in a Arena
Lets hope so
(Have as many types of Battlegrounds as you can possibly conceive)
-Blizzard devastated their Raid-content and then destroyed their Arena-system;
Because adding Ranked-Battlegrounds rendered Arena "Pointless"
#2.) Arenas and objective pvp should be 2 separate things in my opinion. If you're going to do Ranked Objective pvp, that's fine...but please god give us a separate queue/system/ladder for deathmatch arenas. I want to chain queue 3v3. I may occassionally do some 8v8 battleground stuff, but when I've got 3-5 guys on, we don't want to do battlegrounds necessarily.