Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Status Effects
So this is a two part topic.
1. What kind of status effects do you think we will see in Ashes?
2. What do you think the status effects should do that they do not in most other games?
For example, Blind. Blind should make the screen (except the UI) of a player black. So he can't see anything.
Confused could for example make you see illusions, make you see allies as enemies and vice versa, or just make you attack the closest character/mob. Or just screw up your contols.
Besides that I think we will see the normal Status Effects
Poison, Burn, Paralyzed, Stun, Silenced, Blind, Confusion, Charmed, Frozen, Feared
1. What kind of status effects do you think we will see in Ashes?
2. What do you think the status effects should do that they do not in most other games?
For example, Blind. Blind should make the screen (except the UI) of a player black. So he can't see anything.
Confused could for example make you see illusions, make you see allies as enemies and vice versa, or just make you attack the closest character/mob. Or just screw up your contols.
Besides that I think we will see the normal Status Effects
Poison, Burn, Paralyzed, Stun, Silenced, Blind, Confusion, Charmed, Frozen, Feared
0
Comments
not warm clothes in winter, cold debuff
If gets too cold, you start loosing health etc, might become Frozen would be fun too :P
But to be a bit more serious: I'm always a fan of armour-breaking effects that lower your defense. I would like to see that as well.