Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
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It still kinda looks like weapon are pulled out of your back rather than a holster.
but yay! More animation!
The staff on the other hand is very bad.
It plops out of nothing high up behind the characters head during the animation.
And who'd pull a huge staff over his shoulder, even with just one hand at the very end, swinging the staff in an awkward high and uncomfortable arc?
Maybe they should consider to change the way a staff is deposited completely,
so it would be used as one handed walking stick during noncombat animations.
You can be more critical in 2 years if they still look this rough.
Thanks for sharing.
But true it is early days yet.