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Your farming wish list.

Hi everybody.

This is the 1st of a few wish lists I want to get started for this game. I figured farming would be a good one to start with. A few things I would love to see are the following.

1. Bee Keeper Hives for honey production

2. Chicken coop for egg production

3. Cow barn for milk production

4, Hire NPC workers for your farm

I know much of this was talked about before, but as of right now, there isn't an official break down of what will be on a farm, So why not make a wish list to get what we want on them. So lets hear what you would love to see on your far in the game.

Comments

  • Yeah no official breakdown of farming in Ashes thus far but I'm expecting something varied and in depth :3

    I like the idea of Bee keeps :)

    Not sure if I would or wouldn't like NPC workers for farming, simple due to farms being located on your freehold. It would be nice to see the player doing the farming rather than an a NPC (nice to see freehold owners).

    p.s I moved your thread to Ashes of Creation Systems and Mechanics :3
  • As long as it isn't this.
    Image result for weed farm gif

    And is more this.
    Image result for weed farm gif
  • Diura said:
    Yeah no official breakdown of farming in Ashes thus far but I'm expecting something varied and in depth :3

    I like the idea of Bee keeps :)

    Not sure if I would or wouldn't like NPC workers for farming, simple due to farms being located on your freehold. It would be nice to see the player doing the farming rather than an a NPC (nice to see freehold owners).

    p.s I moved your thread to Ashes of Creation Systems and Mechanics :3

    Oh ok, so any future wish lists, I will post them here. Thx
  • NPC workers that directly generate items would be horrible.
    If theyre just cosmetic or fulfill a tiny crafting production step (thats not the first step in a given path!) its ok.
  • Being able to steal from someones farm, but only after you defeat 5 dobermans guarding it. IF you defeat them.
  • Another thing I would like to see, the ability to find wild plants that are useful in other areas of crafting, and you can now farm them in mass on a farm you control. Add a small green house for experimental plant growth on your freehold, then when you get the new plant right, you take the seeds out for mass growth in the main field. What do you guys think?
  • I want a cabbage farm. And when I'll be selling in the town and a kid wrecks my cart I want to scream "My cabbages!"
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