PVP Concepts and Arena Ideas
I am making this post for actual ideas and discussion, NOT A FLAME WAR! If you don’t like someone’s idea, then ignore it, or come up with a reason why it might not work and offer some helpful criticism.
PVP has always been a debatable topic for many because it can offer so much more than just defeating your opponent. It is a place to test your skill against everyone else or just against your friends, in short, it’s a dick measuring contest. It can also be a place to just hang out with your friends and have some fun with no competitive meaning behind it.
Another reason PVP exists is due to the nature of human beings and how we seem to love conflict in and of itself. This seems to be the basis behind PVP in some games and it is just a platform to spite people and be a douchebag. I don’t agree with this point, but it is indeed in some games. LoL even has a rival component to it where you get more gold for killing your rival which can breed either understanding or hatred for said target.
Now that I have the philosophy out of the way, let’s talk about some real ideas.
In the PVP arenas I have always wanted to see more environmental hazards such as fighting in a swamp area where every few minutes the water would turn toxic and chew away at your health or give you some debuff that lowered your movement or attack speed.
Another one could possibly be on a cliffside that occasionally had strong gusts of wind that would throw you against objects of off the cliff.
One that would be cool is in a snowy arena have it so you have to heat your character up so often or you will slowly freeze to death and would lose movement speed over time as that was happening.
Or an arena with an active volcano that threw out random rocks and some lava every so often that would change the battlefield.
Lets see what else you guys can come up with