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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
How often should we get side quests?
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Every time I see a post say " man I sure hate those fetch quests" I just laugh, because they just don't realize that those fetch quest are what separate the pro's and the wannabes. I love all quest, and that's prob why I will be behind most ppl since I'm gonna be running around doing everything little thing.
Heh..... I voted for the wrong one, I meant to choose the top one
What I require from quests is that they are worth my time, meaning they reward me with something meaningful.
If quest asks me to go spend 15 minutes of my time and then rewards me with 200 exp, while in same time I could just spend 2 minutes killing mobs and get 500 exp, then quest is not worth my time. It is in fact detrimental to my progress, and I chose to skip it, unless of course I am forced to do it because it is a part of main story chain.
The exception is if quests are like in The Secret World and have an amazing story, with video clips and are just reward in themselves. But besides TSW I haven't seen MMOs having quests like that.
And no, "go collect 20 mushrooms" followed by few lines of quest text does not qualify as a quest that is "reward for itself".
Maybe do side quests that helps you get a bigger picture of the world, like a puzzle or something. Side quests that are special and have a procent chance on coming when you are in the area. Could be fun XD
I dont want quests for the reward. i want quests as part of my exploration.
if i get spammed with quests that have no meaning to them, why do they even exist!?
i can only assume that everquest probably never existed in your universe.
So there should be side quests, but they shouldn't be long unless there's actually something to gain from it other than a pat on the back. But many little quests that you can keep track of easily are okay.
I also try to keep my quest logs clear, so I will take only a couple quest at a time or occasionally go days on end without any questing.
I am glad that the craft system will allow progression to keep pace with or without questing.
In Ashes I hope a lot of side quest open up more lore stories and node options. I am okay with not being rewarded personally if it unlocks something for the node. Also, being given a part of the lore that might otherwise be uncommon would be a great reward imo.
If side quests are fun or have a good reason to be then I am for them frequently.
If they are boring, plain and serve no purpose but a time sink then I am against them,
No.