Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
The problem with most mmo story, events, quests and npc is.
ArchivedUser
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Well problem with most games is story doesn't matter, like legion in wow, the legion is invading! Stop them before they destroy the world bla bla bla, but if no one would do a thing they wouldn't destroy it xD
I hope ashes and npcs and story really do matter in a way for growth or destruction
Since ashes will have those dragons or events that can occur on a node I hope this gets done the right way.
Like if you don't help your node, it will get destroyed. Which they already stated but I hope it will be real, challenging, epic and rewarding.
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We have the idea that different races, except tulnar, will appear at their respective world gates. We have ancient races which are extingts, as well as the corrupted bird race that was once a beautiful and noble race.
There already is a lot going on and I am sure the story will only expand further from there, as all actions and ideas Intrepid Studios make, they seem to have a purpose and logic around the world of Verra.
This is a game where the bad guys can win.
They'll just use the new nodes instanced housing (since open world housing will be taken) to become citizens, and use the node bonus.
So I'm not sure how much people will care about particular node being in danger. Sure, there will be some part of people that will care, but it's possible that not huge amount will come to node defense.
I'm quite curious how many people will be needed to effectively defend the node against epic monsters attack.
Instanced housing is an option to be built at node level 5, so any place that has it will have gone to considerable effort and been established for a fair few months. They have said that the gold sink via node taxes on housing will be something you feel and not insignificant, including instanced apartments.
Nodes require a constant trickle of resources and exp to stay at their current level, so filling your city with tons of inactive people is not going to benefit beyond the taxes autocollected on their housing.
Since there is no centralized storage bank, established characters are going to have to risk caravaning their net worth or schlep it to the new, more shiny node.
While not balanced in any way, the monster coin video we saw where you have someone in town fighting against Steven and Jeffrey showed them getting rocked to half health from a single hit when the guy running the monster connected. We don't know how it will be in testing and in live, since those placeholder toons from those videos were most likely running close to god mode.