Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Hello community and dev team
ArchivedUser
Guest
I'm a 40yo gamer from Portland, OR. I started with UO and EQ and have played so many mmo's since then. I am always looking for new games that address long term problems many developers overlook too often. I can't wait to sink my testing teeth into Ashes and look forward to grouping up with like minded gamers!
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Welcome to our community! o/
What were your favorite Classes? Mine were Monk and Bard. Back when you had to manually twist the songs. Miss those days.
I am really hoping that Ashes of Creation has great game mechanics along with the appearance. It sounds interesting can't wait
I'm kinda excited about the slide bar for this reason, It allows people to add a bit of manual skill into the game that allows a bit of separation. Also as a visual slider bar it makes it almost impossible to create a timed macro for it through a game pad, as the visual ques are qued in different random positions withing the slider. Something I really hope they do not remove from the game.
If you liked the Bard original play style I think you will probably like the sliders impact on strength of ability in this game.