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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Affordable Housing for average players
ArchivedUser
Guest
Hi there,
It would be great to have a Tavern as one of the first buildings in the town. The Tavernkeeper would be a good supply of news, quests and could rent a small room to every casual player at the upper stairs of the Tavern. These rooms could differ in price from basic till vip and the players could use these rooms als personal space and to deposit a specific amount of things.
It would be great to have a Tavern as one of the first buildings in the town. The Tavernkeeper would be a good supply of news, quests and could rent a small room to every casual player at the upper stairs of the Tavern. These rooms could differ in price from basic till vip and the players could use these rooms als personal space and to deposit a specific amount of things.
0
Comments
There is so much about housing we simply do not know at this stage am looking forward to hearing more.
Freeholds are able to be placed once a node has reached level 3. This takes from what rough estimates have been mentioned a few days. We will know more of course once testing starts. Since it is node locked for placement, no one will know for sure when housing will become available to be placed. They have said that people will not know exactly when a node is going to transition. People will of course scout out the "best" spot for what they are trying to accomplish and have to camp out to try and get it once a node "pops." Nodes at such a low level are sure to come under siege more than once, thus leaving the housing vulnerable in the case of a loss. Not all nodes and all areas are going to "unlock" housing placement at the same time and once claimed there is no permanence to anything if it is not actively defended. The tax rate of the individual node is also going to be a factor. Taxes and upkeep on freeholds will need to be paid whether online or off. For those that lapse there is a mechanic in place to remove their stuff. The games of the past where you had ghost towns of inactive player housing is being addressed and they have promised a fair but timely solution. There are a few livestreams out there that they touch on this, and I will do my normal Discord quote drop.
For those that are going to "But, but, but, the headstart people will be able to land grab!!"
We are 5 weeks out from Alpha 0, while I don't expect them to focus on it, and since we will be under NDA so unless you are in it you won't get told unless IS talks about it, we probably won't see housing being available or tested in Alpha 0. I don't know of course, but since it is a 3 node area, with one being capped at level 3 and the other two at level 2 we may see some in town housing become available during the test, but I would be really surprised if they do allow it. Hell, the artwork mock ups that have been promised for the KS stuff aren't even available yet for those still deciding whether to buy Summer addons.