Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
With all this talk about travel..
ArchivedUser
Guest
If its possible to stay and flourish in your 'home' node will you stay in the place of your birth or will you submit to the wanderlust and move/adventure out? I know most people will definitely explore outside of their node some but this is more speific. No matter how well built the game is i dont see many people being content with only questing, gathering, crafting, farming or exploring one singe node, thats just ridiculous.
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Everywhere is nowhere.
The good news is the freehold is pack and carry so if it is destroyed its in your bag ready to be put down again.
So on a serious note I am just kinda lazy tbh. I will probably just become a mercenary later down the road and hunt the red ones for my loot and listen to their screams as they die and lose gear. I will most likely stay loyal to one specific guild or alliance for the entire game as well.
I am pretty stagnant
Caaan you DIIIIIIIIIIIG IIIIIIIT!!!!
In reality, if you can accomplish EVERYTHING inside your own node, then this severely limits each persons 'personal world' and would seem to work against the general system concept overall. There should be remote dungeons, rare resources and the like that should require world travel. This may not directly contribute to one's node but if you can bring back a certain rare mineral that allows you to forge tougher armor/weapons that in turn allows others in your node to complete harder dungeons, are you not contributing in the grand scheme of things after all?
The Devs have also specifically said that they WANT you to explore the world, are encouraging it and are going to reward those pathfinders and trailblazers.
Yet to define this place.. I have to see all places and get as many experience as possible.