Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Node Development Aesthetic
ArchivedUser
Guest
How awesome would it be to be able to dictate the aesthetic of the city as it levels up? We know one of the themes is a more middle eastern/egyptian look from one of the screenshots. What if they just created a multitude of cultural designs and let you vote on which aesthetic the city takes as it levels? What if the conquering guild could choose or even change its aesthetic through some kind of guild based quest chain or activity?
0
Comments
Making it random would make every server even more unique and interesting, but that requires more effort.
Whereas if all nodes are set, it'd be easier for the Dev's yet, players would begin mapping out the nodes on the forums and are able to pinpoint which one is which.
Which leaves the nodes leveling too slow, the same instance can be applied to "random" concept as well.
But you would only have to level it to level one to unveil what it actually is. As opposed to leveling it to level three which could take days.
I would imagine there may be some variation according to the type of climate the node has, tropical, arid, forested, snow covered etc.
However, if players could vote to minor tweaks to the design (will barricade in military node have wooden or metal spikes on it, but still be a barricade) that would be ok.