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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Node Development Aesthetic
ArchivedUser
Guest
How awesome would it be to be able to dictate the aesthetic of the city as it levels up? We know one of the themes is a more middle eastern/egyptian look from one of the screenshots. What if they just created a multitude of cultural designs and let you vote on which aesthetic the city takes as it levels? What if the conquering guild could choose or even change its aesthetic through some kind of guild based quest chain or activity?
0
Comments
Making it random would make every server even more unique and interesting, but that requires more effort.
Whereas if all nodes are set, it'd be easier for the Dev's yet, players would begin mapping out the nodes on the forums and are able to pinpoint which one is which.
Which leaves the nodes leveling too slow, the same instance can be applied to "random" concept as well.
But you would only have to level it to level one to unveil what it actually is. As opposed to leveling it to level three which could take days.
I would imagine there may be some variation according to the type of climate the node has, tropical, arid, forested, snow covered etc.
However, if players could vote to minor tweaks to the design (will barricade in military node have wooden or metal spikes on it, but still be a barricade) that would be ok.