Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Greetings from PDX!
ArchivedUser
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That's Portland, OR for those who don't know. Been poking around in various MMOs for quite a while now, and while I've been playing Guild Wars 2 for the past several years, my interest is starting to wane there (fueled in no small part by their recent lootcrate fiasco).
I'm hopeful that a move to a sub-based game will take away some of the more obnoxious microtransaction-y stuff that has destroyed so many otherwise great games (looking at you, LotRO and SW:tOR). I'm also really fascinated by the node system, and while the PvP side of things is not normally my thing, I could see this being enough to drag me in; the objective-based nature of it seems similar to Warhammer Online, and I enjoyed that. At the end of the day though, I'm mostly a PvE guy; I hope that Ashes will allow PvE players to do their thing without getting griefed--that was another thing that Warhammer did well.
I'm hopeful that a move to a sub-based game will take away some of the more obnoxious microtransaction-y stuff that has destroyed so many otherwise great games (looking at you, LotRO and SW:tOR). I'm also really fascinated by the node system, and while the PvP side of things is not normally my thing, I could see this being enough to drag me in; the objective-based nature of it seems similar to Warhammer Online, and I enjoyed that. At the end of the day though, I'm mostly a PvE guy; I hope that Ashes will allow PvE players to do their thing without getting griefed--that was another thing that Warhammer did well.
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