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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Fighter Class-what will it be like?
Just like the title suggests what do you think the Fighter class type will be like?
The most info we can draw from is from the Ashes Kickstarter page with the class info : "The fighter is an expert in physical combat. A master of many weapons, this warrior strikes fear into the heart of it foes" I am hoping for a swordsman dps type. If I had to compare it I guess wow Arms/Fury warrior. With all of the augments than can happen I am hoping for at least one of them allowing for that type of play-style.
What type of Abilities/Skills do you think the Fighter class should have.
example " Shout"- causing fear to enemy's (CC)
" Berserk" causing attack speed and melee combat damage increased (Eq2 ability)
What are your thoughts on this? What do you want to see, and what don't you want to have as part of the Fighters Kit?
The most info we can draw from is from the Ashes Kickstarter page with the class info : "The fighter is an expert in physical combat. A master of many weapons, this warrior strikes fear into the heart of it foes" I am hoping for a swordsman dps type. If I had to compare it I guess wow Arms/Fury warrior. With all of the augments than can happen I am hoping for at least one of them allowing for that type of play-style.
What type of Abilities/Skills do you think the Fighter class should have.
example " Shout"- causing fear to enemy's (CC)
" Berserk" causing attack speed and melee combat damage increased (Eq2 ability)
What are your thoughts on this? What do you want to see, and what don't you want to have as part of the Fighters Kit?
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Comments
(in this case the Fighter-Archetype)
I'd like to see Weapon--Collision
- Weapon-with-Weapon Contact
- Weapon-with-Magic Contact
I suppose this is, in general, can be applied with all of the classes too - but more so with this oneIf its Fighter/ (tank, ranger, rogue or fighter) ,
If its Fighter/ ( mage, cleric, summoner or bard) ,
( i suppose this could also be applied to the other archetypes as well xD )
All-in-all, well-rounded options that vast differ from one another that'll truly each Archetype be noticably & drastically different from other
( .... which could also be said by the others Archetypes too ... see where I'm going with this ? )