Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Languages in the game.
ArchivedUser
Guest
I’ve been thinking for a long time that I want languages in games to be something, more. More than a toggle for speaking “dwarven” or a skill bar you level up, I want it to be something in the world, part of the environment and lore. I want proper languages that we, as a community, would have to decipher and learn, something properly developed that isn’t just a substitute of our alphabet with other symbols.
Imagine finding a book in the game in script you don’t know, a book obviously filled with important lore but you cannot read it for it is written in some alien language, you discuss with your friends and the community about it when someone one day finds the rosetta stone of this language, and so begins a community effort to literally decipher and understand this language to unlock the contents of this book. And knowing this language now unlocks the key to trying to decipher other languages of the world of Verra. It isn’t some game mechanic or UI element, it’s part of the world just like the architecture of the buildings.
I know this is a very ambitious endeavour as I am literally asking for legit languages to be made for the game, it is a lot of work. But maybe I could help . Jokes aside, I ask for much and I know it, but I think more than just me would love this, it would bring the immersion and the life of the world to a new level in my opinion.
So that is what I want, what do the rest of you lovely people think about it and what do you want?
Imagine finding a book in the game in script you don’t know, a book obviously filled with important lore but you cannot read it for it is written in some alien language, you discuss with your friends and the community about it when someone one day finds the rosetta stone of this language, and so begins a community effort to literally decipher and understand this language to unlock the contents of this book. And knowing this language now unlocks the key to trying to decipher other languages of the world of Verra. It isn’t some game mechanic or UI element, it’s part of the world just like the architecture of the buildings.
I know this is a very ambitious endeavour as I am literally asking for legit languages to be made for the game, it is a lot of work. But maybe I could help . Jokes aside, I ask for much and I know it, but I think more than just me would love this, it would bring the immersion and the life of the world to a new level in my opinion.
So that is what I want, what do the rest of you lovely people think about it and what do you want?
0
Comments
Most MMO's already struggle with producing content at a satisfying rate for the playerbase.
<sarcasm off>
Like @Elder said, they have enough on their plate. I realize that everyone wants to wishlist and theorycraft while we wait for some actual meat to be dropped to the masses, but pleas to get them to focus on other stuff, when they have so far had a slow track record on actual delivery of promised stuff is not productive imo. When was it? June? When we saw the forum KS badges that Bacon had about halfway done, that were meant to be finished and applied wonks ago. I am very happy with actual gameplay progress that is being made, and look forward to them hitting the Dec 15th date for Alpha 0. But with a mentioned 60 developers now working on the project, a lot of little stuff seems to be just being put aside in the overarching push to get something that people can touch and play so the hype train keeps chugging along.
I would like them to keep hitting their self-imposed development milestones and get stuff out to us in a timely manner. There is going to be much hue and cry (even under NDA) if Alpha 0 runs a couple months, then they shut servers down for 4 months or so before they can push an Alpha 1 out the gate. Just like the opioid crisis in the States, you give these mmo addicts a small taste of Daddy Smack, and they are going to be selling their children for more.
I definitely hope that as you start out you can only understand your own language and over time and build skill by interacting with other languages you are able to start understanding them.
With your suggestion it would also be nice for this to be extended to books, scrolls and such.
For those worried about game design load and such remember that suggestions people make are not always expected to be implemented right away and are food tools for developers to implement down the road when they have more time to add new content.
Or
We would just spam a language near a zone line and and then that person would zone out and back in to see if he was near the language cap for Dwarvish.
I like the ideas floating around this thread though, it is feasible just not at the moment I think. And inventing new languages can be tricky to say the least!